Answer:
Websphere Studio Application Developer
Answer:
import java.util.Scanner;
public class DashLine {
public static void main(String[] args) {
// Declaring variables
int n;
/*
* Creating an Scanner class object which is used to get the inputs
* entered by the user
*/
Scanner sc = new Scanner(System.in);
// Getting the input entered by the user
System.out.print("Enter a number :");
n = sc.nextInt();
// calling the method by passing the user entered input as argument
dashedLine(n);
}
//This method will print the dashed line for number greater than zer
private static void dashedLine(int n) {
if (n > 0) {
for (int i = 1; i <= n; i++) {
System.out.print("-");
}
System.out.println();
}
}
}
Explanation:
Answer:
Reflection
Explanation:
Reflection is the property of light in which when a ray of light hits a smooth surface, it bounces back in the direction in which it came from. If i is the angle between the normal to the surface and the incident ray, and r is the angle between the normal and reflected ray, the law of reflection states that the angle of incidence equals the angle of reflection. That is, i = r.
So, to record the image of an object with a camera, one property of light that makes that possible is reflection because, the incidence rays form an image of the object in the camera, while the reflected rays reflect the image so that it is visible to the eye.
Most significant digit. That's the same that it's called for any number system.