The block most effectively keep a sprite from moving off the screen if if on edge, bounce. Hence option B is correct.
<h3>
What is screen?</h3>
Screen is defined as a portable or stationary object that offers shelter, acts as a partition, etc., and often consists of a covered frame. Screening is defined as the procedure of locating or choosing individuals from a community according to one or more selection criteria.
The block will kept more perfectly if one of the edge there is bounce so that the box will not fall from the sprite.
Thus, the block most effectively keep a sprite from moving off the screen if if on edge, bounce. Hence option B is correct.
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The answer is B, look ahead and keep your eyes moving
Answer:
Using C language;
#include <stdio.h>
int main()
{
int N, M;
printf("Please enter two numbers: ");
scanf("%d %d", &N, &M);
int P,Q = N*M;
return 0;
}
Explanation:
The variables N and M are declared and the "scanf" function is used to assign a value to the variables from the input prompt, then the product of N and M are saved to the P and Q variables.
Answer:
Network mapping.
Explanation:
Network mapping seems to be the method of mapping the server visibly and rationally in order to determine the relations at mid of the network as well as the not same nodes.
- Network mapping is the practice of security checking using software to search against services running on networks.
- Network performance applications and software contains certain network mapping functions that customize the network