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nikitadnepr [17]
3 years ago
8

How do i delete cookies on a chromebook?

Computers and Technology
1 answer:
Sphinxa [80]3 years ago
6 0

Answer:

Just go into the browser then go to the searchbar go to any website then click the lock icon in the searchbar then click cookies then go from there

Also you can look this simple info up on g0ogle

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In the code that follows, prompt is a/an ____________________________.
Delvig [45]
Var<span> person = prompt(</span>"Please enter your name"<span>, </span>"Name Field"<span>);
<span>Though, this might be in the wrong context.</span></span>
3 0
4 years ago
Variance for accumulator. Validate that the following code, which adds the
Art [367]

Using the knowledge of computational language in JAVA it is possible to write a code that Validate that the following code, which adds the methods var() and stddev() to Accumulator, computes both the mean and variance of the numbers presented as arguments to addDataValue()

<h3>Writting the code:</h3>

<em>import java.util.*;</em>

<em>public class </em><em>Accumulator </em><em>{  </em>

<em>private static double m;   </em>

<em>private static double v;   </em>

<em>private static double st;   </em>

<em>private static  double s[]=new double[5]; </em>

<em>private static int N;</em>

<em>private static int count =0;</em>

<em>public static void main(String[] args) {</em>

<em>// TODO Auto-</em><em>generated </em><em>method stub</em>

<em>Random r = new Random();</em>

<em>System.out.println("hello world");</em>

<em>for(int i=0;i<5;i++) {</em>

<em>    double randomvalue = r.nextDouble();</em>

<em>addDataValue(randomvalue);</em>

<em>}</em>

<em>for(int i=0;i<s.length;i++) {</em>

<em>    System.out.println("dataValue:"+s[i]);</em>

<em>}   </em>

<em>mean();</em>

<em>System.out.println("mean:"+m);</em>

<em>var();</em>

<em>System.out.println("variance:"+v);</em>

<em>stddev();</em>

<em>System.out.println("standard deviation:"+st);</em>

<em>}</em>

<em>public  static void </em><em>addDataValue</em><em>(double value) {     // addes data values to array</em>

<em>  s[count]=value;</em>

<em>  count++;</em>

<em> }</em>

<em>public static double mean() {        // returns mean</em>

<em>double sum=0.0;</em>

<em>for(int i=0;i<s.length;i++) {</em>

<em>    sum+=s[i];</em>

<em>}</em>

<em>m = sum/s.length;</em>

<em> return m;</em>

<em>}   </em>

<em>public </em><em>static </em><em>double var() {    //returns variance</em>

<em>double mm = mean();</em>

<em>     double t = 0;</em>

<em>     for(int i=0;i<s.length;i++) {</em>

<em>         t+= (s[i]-mm)*(s[i]-mm);</em>

<em>} </em>

<em>     v= t/(s.length-1);</em>

<em>      return v;  </em>

<em>}</em>

<em>public static  double </em><em>stddev</em><em>() {        // returnsn the stardard deviation </em>

<em>st= Math.sqrt(var());</em>

<em>return st;</em>

<em>}</em>

<em>}</em>

See more about JAVA at brainly.com/question/12975450

#SPJ1

3 0
1 year ago
Kelly is working on creating a rocket-focused game in Scratch and is ready to add some sound. What should Kelly do if she wants
Alja [10]

Answer:i think she should add a new sound from the soundtab and use the start sound block to attach her sound to the rocket.

Explanation:

8 0
3 years ago
Read 2 more answers
Arrange the tiles in the order of communication in the linear model.
IceJOKER [234]

Answer:

  • A sender sends a message through a transmitter.
  • The transmitter converts the message into a signal through encoding.
  • The encoded signal then travels through a channel.
  • At the receiver, the signal is decoded.
  • The decoded message is sent to the destination.

Explanation:

The linear model of communication comprises of four (4) main components and these are;

1. Sender (S): this is typically the source of information (message) or the originator of a message that is being sent to a receiver. Thus, they are simply the producer of a message.

2. Channel (C): this is the medium used by the sender for the dissemination or transmission of the message to the recipient. For example, telephone, television, radio, newspapers, billboards etc.

3. Message (M): this is the information or data that is being sent to a recipient by a sender. It could be in the form of a video, audio, text message etc.

4. Receiver (R): this is typically the destination of information (message) or the recipient of a message that is being sent from a sender.

The order of communication in a linear model are;

I. A sender sends a message through a transmitter.

II. The transmitter converts the message into a signal through encoding.

III. The encoded signal then travels through a channel.

IV. At the receiver, the signal is decoded.

V. The decoded message is sent to the destination.

Generally, when a message is encoded by the sender, it requires a recipient to decode it for the communication process to be complete.

5 0
3 years ago
The equation for E (Young's Modulus of Elasticity) is?​
andrezito [222]

Answer:

Young's modulus = stress/strain = (FL0)/A(Ln − L0). This is a specific form of Hooke's law of elasticity. The units of Young's modulus in the English system are pounds per square inch (psi), and in the metric system newtons per square metre (N/m2).

Explanation:

8 0
3 years ago
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