we have

the solution is the interval -------> (3,∞)
therefore
the answer in the attached figure
Answer: 3
Step-by-step explanation:
The 3D vector consists of 3 axes, let's say x, y and z.
Now, a vector P lies in all of them.
So, the angle it makes with x axis is α
The angle it makes with y axis is β
The angle it makes with z axis is γ
So, to determine the Cartesian components or to resolve the vector into it's Cartesian components we need 3 angles with each axis.
2x + y = 0
2x + 3 = 0
- 3 - 3
2x = -3
2 2
x = -1¹/₂
(x, y) = (-1¹/₂, 3)
Answer:
- 15
Step-by-step explanation:

A is the answer sir if I’m wrong I’m sorry but I’m sure