Answer:
public class SimpleSquare{
public int num;
private int square;
public SimpleSquare(int number){
num = number;
square = number * number;
}
public int getSquare(){
return square;
}
}
Explanation:
*The code is in Java.
Create a class called SimpleSquare
Declare two fields, num and square
Create a constructor that takes an integer number as a parameter, sets the num and sets the square as number * number.
Since the square is a private field, I also added the getSquare() method which returns the value of the square.
Answer:
Explanation:
If L(D1) = L(D2), the D has every state being final
If L(D1) = L¯(D2), the D has every state being final
If L(D1) = ∅, then L(D) = L(D2).
If L(D1)=Σ, L(D) = L(D2)
Answer:
C. consistency, aesthetics
Explanation:
Based on the descriptions given to us in the question we can deduce that the answer is C. consistency, aesthetics. This is because "consistency" is defined as something that always delivers the same results, which is what users need from the interface in order to understand it and continue using it. While "aesthetics" is defined as the visual representation of something (how something will look).
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the answer is the seconf one
Answer:
Following are the response to the given question:
Explanation:
The glamorous objective is to examine the items (as being the most valuable and "cheapest" items are chosen) while no item is selectable - in other words, the loading can be reached.
Assume that such a strategy also isn't optimum, this is that there is the set of items not including one of the selfish strategy items (say, i-th item), but instead a heavy, less valuable item j, with j > i and is optimal.
As
, the i-th item may be substituted by the j-th item, as well as the overall load is still sustainable. Moreover, because
and this strategy is better, our total profit has dropped. Contradiction.