Answer:
//
Step-by-step explanation:
Bill's answer is wrong because timesing 150 by 1.3 is increasing the number by 30%, not 3%
If he wanted to use this method, he would have ti times 150 by 1.03
Answer:
a. -5
b.-5
c.-5
Step-by-step explanation:
In order to find the average rate of change of a function , we divide the change in the output value by the change in the input value.
Generally, the average rate of change (ARC) on an ecuatios between two points (x1,f(x1)) and (x2,f(x2)) is
- ARC = [f(x2)-f(x1)]/ (x2-x1)
<em>In case a)</em>
f(-1)= -5*(-1)-8=5-8= -3 f(3)= -5*3-8= -23
Then ARC= (-23-(-3))/(3-(-1))=-20/4=-5
<em>In case b)</em>
f(a)= (-5a-8)
f(b)= (-5b-8)
Then ARC= [(-5b-8)-(-5a-8)]/(b-a)= (-5b+5a)/(b-a)= -5(b-a)/(b-a)= -5
<em>In case c)</em>
f(x)= -5x-8
f(x+h)= -5(x+h)-8= -5x-5h-8
then ARC= [(-5x-5h-8)-(-5x-8)]/(x+h-x) =-5h/h= -5
The converted the percentage to a decimal the wrong way.
Move the decimal point 2 places to the left.
6.5% as a decimal is 0.065
525.05 x 0.065 = 34.13
X = 34.13
I don’t know but you can go download Conects. :)
We have to start by creating an equation.
Cost of System = x
Cost of games = 3x
Thus x + 3x = $500
Now we find x.
4x = 500,
x = 500/4 = 125
So the system is 125,
The games, 125*3 = 375