<span>The driver’s foot must remain firmly on the brake pedal to activate the ABS.
An Anti-lock Brake system (ABS) is an effective braking system if used correctly. It simply keeps the foundation braking systems from locking up. It allows the driver to maintain directional stability and in some cases, reduces stopping distances during emergency situations when a driver slams the brake.
The foot of those drivers in vehicles equipped with ABS should remain firmly on the brake pedal, allowing this system to automatically kick in. In case of a slippery road or a panic stop, an Anti-lock Brake system prevents wheel lock up and helps your vehicle maintain a straight line</span>
Some computer engineering students decided to revise the LC-3 for their senior project. KBSR and the DSR into one status register: the IOSR (the input/output status register). IOSR[15] is the keyboard device Ready bit and IOSR[14] is the display device Ready bit can be done in LC-3.
LC-4 is a poor design.
Explanation:
LC-3, is a type of computer educational programming language, an assembly language, which is a type of low-level programming language.
It features a relatively simple instruction set, but can be used to write moderately complex assembly programs, and is a theoretically viable target for a C compiler. The language is less complex than x86 assembly but has many features similar to those in more complex languages. These features make it useful for beginning instruction, so it is most often used to teach fundamentals of programming and computer architecture to computer science and computer engineering students.
The LC-3 specifies a word size of 16 bits for its registers and uses a 16-bit addressable memory with a 216-location address space. The register file contains eight registers, referred to by number as R0 through R7. All of the registers are general-purpose in that they may be freely used by any of the instructions that can write to the register file, but in some contexts (such as translating from C code to LC-3 assembly) some of the registers are used for special purposes.
When a character is typed:
- Its ASCII code is placed in bits [7:0] of KBDR (bits [15:8] are always zero)
- The “ready bit” (KBSR[15]) is set to one
- Keyboard is disabled -- any typed characters will be ignored
When KBDR is read:
- KBSR[15] is set to zero
- Keyboard is enabled
- Alternative implementation: buffering keyboard input
The answers are as follows:
a) F(A, B, C) = A'B'C' + A'B'C + A'BC' + A'BC + AB'C' + AB'C + ABC' + ABC
= A'(B'C' + B'C + BC' + BC) + A((B'C' + B'C + BC' + BC)
= (A' + A)(B'C' + B'C + BC' + BC) = B'C' + B'C + BC' + BC
= B'(C' + C) + B(C' + C) = B' + B = 1
b) F(x1, x2, x3, ..., xn) = ∑mi has 2n/2 minterms with x1 and 2n/2 minterms
with x'1, which can be factored and removed as in (a). The remaining 2n1
product terms will have 2n-1/2 minterms with x2 and 2n-1/2 minterms
with x'2, which and be factored to remove x2 and x'2, continue this
process until the last term is left and xn + x'n = 1
Answer:
menu bar is the correct answer
hope it helps☺️
Since wireframing and storyboarding are both part of the developing phase, I would think that the answer is Planning