Answer:
Prototype
Explanation:
-Commercialization refers to introducing a product to the market.
-Concept refers to a product idea.
-Test refers to analyzing the performance of a product.
-Standard refers to the level of quality of a product.
-Protocol is a document that helps all the departments involve in the development of the product to coordinate the job.
-Prototype is an initial model of a product that is created to evaluate a concept.
According to this, the answer is that in the development stage, GoPro engineers and designers use a 3-D printer to turn an idea into a product prototype.
Answer:
Error = 166.308459
Explanation:
Given that,
Standard deviation (SD) = $600
Sample (n) = 50 persons
Error(E) = ?
For a 95% confidence interval,
Z-value from the z-table is 1.959963985



= 166.308459
Therefore, the margin of error for a 95% confidence interval is 166.308459.
Answer:
work out a plan with its financial intermediaries
Explanation:
Based on the information provided within the question it can be said that in this situation the company should work out a plan with its financial intermediaries
. By doing so they would be able to clearly point out the problem and focus on it to be able to come up with a solution on how to obtain the credit that they need.
Answer:
The difference is $612
Explanation:
By using the Periodic inventory system Fulbright Corp. calculates its Cost of Sales and Inventory at the end of a certain period. In this case at year end.
FIFO
FIFO assumes that the units to arrive first will be sold first. Meaning inventory will be valued using recent prices.
FIFO inventory = 36 units x $122 = $4,392
LIFO
LIFO assumes that the units to arrive last will be sold first. Meaning that the inventory will be valued using earliest (old) prices.
LIFO inventory = 36 units x $139 = $5,004
Conclusion
Difference = LIFO inventory - FIFO inventory
= $5,004 - $4,392
= $612
She is highly nimble (or flexible, adaptable, or other synonyms thereof, depending on whether there are exact choices). Having various small problems each day requires one to be able to solve them quickly (before they pile up), and to be able to move from one problem to the next without spending too much time thinking of one problem.