These numbers are categorized as numerical coefficients. A number that is next to a specific variable in an algebraic or polynomial expression and is essentially being multiplied to that variable.
It would be: if you want me to explain let me know
Answer (<u>assuming it can be in slope-intercept form)</u>:
y = -x - 1
Step-by-step explanation:
When knowing the slope of a line and its y-intercept, you can write an equation to represent it in slope-intercept form, or y = mx + b format. Substitute the m and b for real values.
1) First, find the slope of the equation, or m. Pick any two points from the line and substitute their x and y values into the slope formula,
. I chose the points (0, -1) and (-1, 0):

Thus, the slope is -1.
2) Now, find the y-intercept, or b. The y-intercept of a line is the point at which the line crosses the y-axis. By reading the graph, we can see that the line intersects the y-axis at the point (0,-1), therefore that must be the y-intercept.
3) Now, substitute the found values into the y = mx + b formula. Substitute -1 for m and -1 for b:

To solve this, you need to isolate/get the variable "u" by itself in the inequality: u = unknown number
2u - 3 < 1 Add 3 on both sides
2u - 3 + 3 < 1 + 3
2u < 4 Divide 2 on both sides to get "u" by itself
u < 2 (u is any number less than 2)
When the inequality sign is >/< (greater than/less than), the dot/endpoint is an open/unfilled circle.
When the inequality sign is ≥/≤ (greater than or equal to/less than or equal to), the dot is a closed/filled circle.
u < 2
Start making a ray by placing an open circle on 2(click on the dot/endpoint to change it to be open if it isn't already), then have the ray point left where the numbers would be decreasing because "u" is any number less than 2. If you can place the end of the ray at the end of the number line.