D I think because none of the others seem like very important things,
Answer:
The space available will vary between 800 GB (100%) and 400 GB (50%) of the total disks, depending on the RAID level.
The OS will handle the RAID as a single disk.
Explanation:
Each RAID level implements parity and redundancy in a different way, so the amount of disks used for this extra information will reduce the space available for actual storage.
Usual RAID levels are:
<u>RAID 0:</u> does not implement any redundancy or parity, so you will have available 100% of the total storage: 8 x 100 GB = 800 GB
<u>RAID 1:</u> Duplicates all the information in one disk to a second disk. Space is reduced in half: 400 GB
<u>RAID 5:</u> Uses the equivalent of 1 disk of parity data distributed evenly on each disk, meaning the space available is
of the total disks:
of 800 GB = 700 GB
Writting and reading the information on a RAID storage is handled by a raid controller, either implemented in hardware or software. The OS will "see" a single disk and will read or write information as usual.
A good product should have copyright protection which prevents others from using the product without permission.
Some products specify the penalties which are given to a person who makes unauthorized copies of their product and this is done to clearly educate to avoid ignorance claims.
A good product should have clear lettering which are legible and can be easily read, and should also have reasonable copyright protection.
<h3>What is Copyright?</h3>
This refers to the licensing which is done for a product and is also legally backed which prevents a person from illegally using or redistributing the work of a creator without their explicit consent.
Read more about copyright infringement here:
brainly.com/question/1078532
Answer:
Following are the code to this question:
#include <iostream> //defining header file
using namespace std;
void numbers(ostream &outs, const string& prefix, unsigned int levels); // method declaration
void numbers(ostream &outs, const string& prefix, unsigned int levels) //defining method number
{
string s; //defining string variable
if(levels == 0) //defining condition statement that check levels value is equal to 0
{
outs << prefix << endl; //use value
}
else //define else part
{
for(char c = '1'; c <= '9'; c++) //define loop that calls numbers method
{
s = prefix + c + '.'; // holding value in s variable
numbers(outs, s, levels-1); //call method numbers
}
}
}
int main() //defining main method
{
numbers(cout, "THERBLIG", 2); //call method numbers method that accepts value
return 0;
}
Output:
please find the attachment.
Explanation:
Program description:
- In the given program, a method number is declared, that accepts three arguments in its parameter that are "outs, prefix, levels", and all the variable uses the address operator to hold its value.
- Inside the method a conditional statement is used in which string variable s and a conditional statement is used, in if the block it checks level variable value is equal to 0. if it is false it will go to else block that uses the loop to call method.
- In the main method we call the number method and pass the value in its parameter.