Answer:
The answers to 1st question and part 2A is given. However, the 2B is not given complete and thus cannot be answered.
Explanation:
UNION is a keyword used in C Language to have a commonly shared memory that can be used by multiple elements. It is a data-type that allows different data types to use the same shared memory location.
Importance: If you want to minimize the use of memory by sharing it between different datatype variables, then use UNION. For Ex. Let's suppose I want to use 2 variables a and b of type char and int respectively. Now, suppose int takes memory space of 2 bytes and char takes 1 byte then the total amount of memory needed = 2 + 1 = 3 Bytes. But, we want to first make use of a, and once done, we want to declare variable b. We can limit the memory use by declaring a memory space of 2 bytes (max of a and b). First, we can use this space to store the int variable and when done with it, we can use it to store the char variable.
PART 2A
typedef struct{
int partNum;
char partName[25];
} partin;
#define Partin partin
Answer:
The correct answer is option C. Custom Sharing Group
Explanation:
A custom Share group enables users to share documents which are being held by the high-volume community and portal users with the internal and external users. This Share groups relate all over portals or communities and are connected with sharing sets. Sharing rules and regulations are utilized to expand sharing accessibility to users in public groups or roles. They enable greater access for specific users.
Answer:
Basically, dealing with the "software crisis" is what we now call software engineering. We just see the field more clearly now.
What this crisis was all about is that in the early days of the modern technological era -- in the 1950s, say -- there was tremendous optimism about the effect that digital computers could have on society, on their ability to literally solve humanity's problems. We just needed to formalize important questions and let our hulking "digital brains" come up with the answers.
Artificial intelligence, for example, had some early successes in easy to formalize domains like chess and these sorts of successes led to lots of people who should have known better making extremely naive predictions about how soon perfect machine translation would transform human interaction and how soon rote and onerous work would be relegated to the dustbin of history by autonomous intelligent machines.