Answer:
The amount of time spent playing video games.
Explanation:
When doing research, we usually come across two different types of variables. One is the independent variable and the other one is the dependant variable.
- The independent variable is the one that we, as researchers, can control and that has an effect on another variable.
- The dependant variable is the variable that we can't control and that is affected by the independent variable.
Therefore, we can control the independent variable but not the dependant variable. And the effect we will be observing will take place in the dependent variable.
In this example, the hypothesis is that the greater amount of time teenagers spend playing video games, the higher their grades in math. We can see that the hypothesis states that <u>the math grades will be AFFECTED by the amount of hours teenagers spend playing video games</u>. In other words, <u>the amount of time spent playing will have an </u><u>effect</u><u> on the grades.</u> Therefore, the independent variable is The amount of time spent playing video games.
I believe the answer is: Ethnocentricity.
ethnocentricity refers to the act of seeing our own culture as inherently superior compared to another culture. This often make people seeing the norms or tradition that exist in other culture by using our own as a standard. The more their culture deviate from ours, the more inferior we think their culture to be.
<span>True. Physical dependence on alcohol is more pronounced and
evident. This is because of the addictive factor of the alcohol, which similar
to some drugs, is a depressant. This substance usually inhibits any sympathetic
neural activity however disrupts the cognitive functioning of a person. </span>
They both are in the United States