To solve system of equations by substitution, we are going to use the first equation to substitute into the second equation wherever you see y.



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

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
(rounded)
Next, substitute x = 3.29 into the first equation, or to any equation you'd like, to find y.




So, your final answer would be (3.29, 4.87).
Answer:
top one yes, bottom one no
Step-by-step explanation:
Answer:
2nd choice
Step-by-step explanation:
Look at the graph
Answer:
See explanation
Step-by-step explanation:
One vertex is at point (2,3).
Go 1 unit to the left and 5 units up, then the second vertex will be at the point (1,8).
Go 5 units to the right and 1 unit up, then the third vertex will be at point (6,9).
Go 1 unit to the right and 5 units down, then the fourth vertex will be at point (7,4).
Go 5 units to the left and 1 unit down to get into the vertex (2,3).
Since you always move one unit in one direction and 5 units in another direction, obtained quadrilateral will be a square.
See attached diagram for details.
Answer: 180000
6 multiplied by 3 is 18 and just add 4 zeros because they’re the total zeros present in the question