Answer:
reflection is defined as the change in the direction of a wavefront at the interface between two different media, bouncing the wavefront back into the original medium. A common example of reflection is reflected light from a mirror or a still pool of water, but reflection affects other types of waves beside light.
Step-by-step explanation:

Actually Welcome to the Concept of the circles.
It's is universally proven that ratio of circumference and diameter is always π
hence the decimal value is π = 3.14
===> answer is option B.) 3.14
Y= 4/5 x + 24
To find the rate of change you find the difference in each of the numbers on the graph. For example, 36-32 is 4. So 28-4 is 24 and that would be the next number down. It would also match x to be 0 because since the rate of change for x was 5, if you subtract 5 from 5 you get 0. So from this we know that the coordinates would be 0,5.
From this info, the slope would be 4/5 and the y intercept or initial value would be 24
Answer:
A and B
Step-by-step explanation:
9x+9+5x-6
14x+3
32x+8-18x-5
14x+3
Answer:
672
Step-by-step explanation:
a+b / 2 times h