Austin and Cody play together with their trucks in the sandbox. This is an example of <u>cooperative</u> play.
Cooperative play can be included in a variety of ways into your family's everyday routine. Simple actions like sharing toys with a sibling, helping set the table for supper, and reading a book together are a few excellent examples.
When kids play together, they have common objectives. They might organize their play and decide on the rules. Of the six play stages, it is the most difficult.
Kids can develop their social skills through cooperative play as they learn how to deal with group dynamics. It teaches kids how to cooperate and make concessions to others, acknowledge and respond to others' emotions, share, be affectionate, and settle disputes.
Learn more about cooperative play here
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4. Add encouraging words while giving feedback.
* This is a good practice in terms of feedback. It is good to highlight strengths as you point out areas of improvement. Through encouragement, they are able to feel that improvement is a possibility for them.
For number 1, when offering criticism, you are not looking for an apology. you are looking to encourage improvement.
As for number 2, although it is good to make things clear, workers or people typically respond better to rewards rather than punishment.
Number 3, is not a good practice because constructive criticism should be done privately and not in a group setting. It may make the receiver feel like they are being singled-out.
Number 5, the point of criticism is to point out areas of improvement and at the same time, show or give examples as to how they can improve. Giving solutions and ideas during feedback will help the receiver understand what they did wrong and how they were supposed to do it.
Answer:
I think it is called "due process."
Answer:
The results of studies showing that cats improve the health of their owners.
Answer:
Keegan probably suffered from B. Post traumatic stress disorder.
Explanation:
<em>Post traumatic stress disorder</em> or PTSD is a disorder triggered by a traumatic experience. It is characterized by the exposure to a near death experience or mayor lesion, for example, according to the DSM-5.
Symptoms include intrusion in the form of thoughts which are <em>constant and involuntary</em>, recurrent dreams, dissociative reactions and psychological discomfort, amongst others.
In this case, Keegan was shot and she is having intrusive thoughts about the experience and what it felt like. This is affecting her stress levels, making her angry and jumpy at external stimulus as well as wanting to avoid the scene where it happened.