Computational thinking- the thought processes involved in formulating a problem and expressing its solution(s) in such a way that a computer—human or machine—can effectively carry out. Computational Thinking is an iterative process based on three stages.
Problem solving process- The process of working through details of a problem to reach a solution. Problem solving may include mathematical or systematic operations and can be a gauge of an individual's critical thinking skills.
Data- facts and statistics collected together for reference or analysis.
Information- facts provided or learned about something or someone.
Algorithm- a process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer.
Aggregate data- aggregate data are data combined from several measurements. When data are aggregated, groups of observations are replaced with summary statistics based on those observations. In a data warehouse, the use of aggregate data dramatically reduces the time to query large sets of data.
Discovery Data- in the context of IT, is the process of extracting actionable patterns from data. The extraction is generally performed by humans or, in certain cases, by artificial intelligence systems.
The pseudocode to calculate the average of the test scores until the user enters a negative input serves as a prototype of the actual program
<h3>The errors in the pseudocode</h3>
The errors in the pseudocode include:
- Inclusion of unusable segments
- Incorrect variables
- Incorrect loops
<h3>The correct pseudocode</h3>
The correct pseudocode where all errors are corrected and the unusable segments are removed is as follows:
start
Declarations
num test1
num test2
num test3
num average
output "Enter score for test 1 or a negative number to quit"
input test1
while test1 >= 0
output "Enter score for test 2"
input test2
output "Enter score for test 3"
input test3
average = (test1 + test2 + test3) / 3
output "Average is ", average
output "Enter score for test 1 or a negative number to quit"
input test1
endwhile
output "End of program"
stop
Read more about pseudocodes at:
brainly.com/question/11623795
The option that best explains the game is that a game can have multiple instances using the same class.
<h3>Can a class have multiple instances?</h3>
A game is one that can always create multiple instances of a class. This is known to be the reason that classes are made.
Conclusively, each object often has its own specific inner variables and they do not have only if they are static but games of multiple instances is the reason why there is only one class with the new characters.
Learn more about Games from
brainly.com/question/1786465
Answer:
Statement to print phrase "Hello, world" and then start a new line in java.
System.out.println("Hello, world");
Explanation:
In java, we use "System.out.println();" statement to print any string/phrase and then start a new line.The above line will print phrase "Hello, world" and then start a new line.
Implementation in java:
// class definition
class Main
{
// main method of the class
public static void main (String[] args)
{
// statement to print phrase and start new line
System.out.println("Hello, world");
} }