So you have your equations: 2x-4y=0 and -x+2y=1
Depending on the variable you want to take out, depends on how your equation will be set up, but, I'm going to take out X.
With the first equation you subtract 2x from 0 which leaves you with -4y=-2
Divide the sum and you get a positive 2x.
Plug 2 into X on the following equation, it should look like this. -2+2y=1. This time you're trying to find Y so, add 2 to 1 and you get 2y=3. Divide this and it should give you a decimal.
Answer:
v = 3
w = -3
I used a calculator called m.a.t.h.w.a.y :)
Answer:
-2x-2y=-8
-4x-8y=-20
From the 1st eqn
Dividing through by 2
you have
-x-y=-4
Multiply through by -(minus)
x+y=4
x=4-y
Substitute into eqn 2
-4x-8y=-20
-4(4-y)-8y=-20
-16 + 4y - 8y = -20
-4y = -20 +16
-4y = -4
y= 1
Substitute into any of the other eqn's to get x
x= 4-y
x= 4-1
x=3
Start by setting the function equal to 0 and then moving the -5.4 over to the other side of the equals sign.

. The first rule for completing the square is that the leading coefficient be a +1. Ours is a -.2. So we need to factor it out.

. Now we will take half the linear term, square it, and add it to both sides. Our linear term is 14. Half of 14 is 7, and 7 squared is 49. So we add 49 in to the left side just fine, but we cannot forget about that -.2 hanging around out front as a multiplier. What we have actually "added" in is -.2*49 which is -9.8. Now here's what we have after all that:

. In that process, we have created a perfect square binomial on the left. Along with expressing that binomial we will do the math on the right:

. Now we will move the -4.4 back over by addition, and it will then be apparent as to what our vertex is. The y coordinate of the vertex will give us the max height of the water.

. As you can see, our work matches choice C from above.
A b/c is a mixed number, we can turn a mixed number into its simplest form in this way:
a b/c= a + b/c=(a*c+b)/c
In this case:
7 5/6=7+ 5/6=(7*6+5)/6=(42+5)/6=47/6
Therefore: 7 5/6 =47/6