Answer:
4ft and 10ft
Step-by-step explanation:
you got to figure out which 2 numbers when multipled make 40 and when added make and then multiplied by 2 make 28
Answer:
Step-by-step explanation:
Use the basic simple interest formula:
P * r * t = I and put the info into a table with those variables along the top, formig the columns we need:
P * r * t = I
Acct 1
Acct 2
If we have a total of 1500 to split up between 2 accounts, we put x amount of money into one and then have 1500-x left to put into the other. We will fill those in along with the interest rates in decimal form and the time of 1 year:
P * r * t = I
Acct 1 x .04 1
Acct 2 1500-x .05 1
Looking at the formula we are told that Prt = I, so we will multiply P times r times t and fill in the I column:
P * r * t - I
Acct 1 x .04 1 .04x
Acct 2 1500-x .05 1 .05(1500-x)
The total Interest earned by the addition of the interest earned from both accounts is 69.50. So we add the interest column together and set it equal to 69.50:
.04x + .05(1500 - x) = 69.50 and
.04x + 75 - .05x = 69.50 and
-.01x = -5.5 so
x = 550
That's how much money is in the account earning 4% interest.
Answer:
This idea of reflection correlating with a mirror image is similar in math.
This complete guide to reflecting over the x axis and reflecting over the y axis will provide a step-by-step tutorial on how to perform these translations.
First, let’s start with a reflection geometry definition
Math Definition: Reflection Over the X Axis
A reflection of a point, a line, or a figure in the X axis involved reflecting the image over the x axis to create a mirror image. In this case, the x axis would be called the axis of reflection.
Math Definition: Reflection Over the Y Axis
A reflection of a point, a line, or a figure in the Y axis involved reflecting the image over the Y axis to create a mirror image. In this case, theY axis would be called the axis of reflection.
What is the rule for a reflection across the X axis?
The rule for reflecting over the X axis is to negate the value of the y-coordinate of each point, but leave the x-value the same.
Answer:
3 i think
Step-by-step explanation:
looked in photomath
1.625 rounded to the nearest hundredth is 1.63