Answer:



Step-by-step explanation:
<u>Optimizing With Derivatives
</u>
The procedure to optimize a function (find its maximum or minimum) consists in
:
- Produce a function which depends on only one variable
- Compute the first derivative and set it equal to 0
- Find the values for the variable, called critical points
- Compute the second derivative
- Evaluate the second derivative in the critical points. If it results positive, the critical point is a minimum, if it's negative, the critical point is a maximum
We know a cylinder has a volume of 4
. The volume of a cylinder is given by

Equating it to 4

Let's solve for h

A cylinder with an open-top has only one circle as the shape of the lid and has a lateral area computed as a rectangle of height h and base equal to the length of a circle. Thus, the total area of the material to make the cylinder is

Replacing the formula of h

Simplifying

We have the function of the area in terms of one variable. Now we compute the first derivative and equal it to zero

Rearranging

Solving for r

![\displaystyle r=\sqrt[3]{\frac{4}{\pi }}\approx 1.084\ feet](https://tex.z-dn.net/?f=%5Cdisplaystyle%20r%3D%5Csqrt%5B3%5D%7B%5Cfrac%7B4%7D%7B%5Cpi%20%7D%7D%5Capprox%201.084%5C%20feet)
Computing h

We can see the height and the radius are of the same size. We check if the critical point is a maximum or a minimum by computing the second derivative

We can see it will be always positive regardless of the value of r (assumed positive too), so the critical point is a minimum.
The minimum area is


Answer:
y=27x
Step-by-step explanation:
first you have to do 3x9 to get the answer witch is 27 so then it wants an eqation so the eqation would be y=27x
Answer:
![\left[\begin{array}{ccc}1&2&5\\1&1&1\\4&6&5\end{array}\right]*\left[\begin{array}{ccc}x1\\x2\\x3\end{array}\right]=\left[\begin{array}{ccc}5\\6\\7\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D1%262%265%5C%5C1%261%261%5C%5C4%266%265%5Cend%7Barray%7D%5Cright%5D%2A%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7Dx1%5C%5Cx2%5C%5Cx3%5Cend%7Barray%7D%5Cright%5D%3D%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D5%5C%5C6%5C%5C7%5Cend%7Barray%7D%5Cright%5D)
Step-by-step explanation:
Let's find the answer.
Because we have 3 equations and 3 variables (x1, x2, x3) a 3x3 matrix (A) can be constructed by using their respectively coefficients.
Equations:
Eq. 1 : x1 + 2x2 + 5x3 = 5
Eq. 2 : x1 + x2 + x3 = 6
E1. 3 : 4x1 + 6x2 + 5x3 = 7
Coefficients for x1 ; x2 ; x3
From eq. 1 : 1 ; 2 ; 5
From eq. 2 : 1 ; 1 ; 1
From eq. 3 : 4 ; 6 ; 5
So matrix A is:
![\left[\begin{array}{ccc}1&2&5\\1&1&1\\4&6&5\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D1%262%265%5C%5C1%261%261%5C%5C4%266%265%5Cend%7Barray%7D%5Cright%5D)
And the vector of vriables (X) is:
![\left[\begin{array}{ccc}x1\\x2\\x3\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7Dx1%5C%5Cx2%5C%5Cx3%5Cend%7Barray%7D%5Cright%5D)
Now we can find the resulting vector (B) using the 'resulting values' from each equation:
![\left[\begin{array}{ccc}5\\6\\7\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D5%5C%5C6%5C%5C7%5Cend%7Barray%7D%5Cright%5D)
In conclusion, AX=B is:
![\left[\begin{array}{ccc}1&2&5\\1&1&1\\4&6&5\end{array}\right]*\left[\begin{array}{ccc}x1\\x2\\x3\end{array}\right]=\left[\begin{array}{ccc}5\\6\\7\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D1%262%265%5C%5C1%261%261%5C%5C4%266%265%5Cend%7Barray%7D%5Cright%5D%2A%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7Dx1%5C%5Cx2%5C%5Cx3%5Cend%7Barray%7D%5Cright%5D%3D%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7D5%5C%5C6%5C%5C7%5Cend%7Barray%7D%5Cright%5D)
Answer:
a+3
Step-by-step explanation:
You cannot go any further in answering this question. These two terms are not like terms so they cannot be combined. Therefore, the answer is just a+3 itself.
Answer:
the third 1
Step-by-step explanation: