Answer:
a. answer to a can be found in the attached file
b. Pr[survival] = Pr[good&survive]+Pr[medium&survive]+Pr[low&survive]=
0.24+0.06+0.05 = 0.35
c. Assume that the seed has a 0.2 chance of dying before it lands in a habitat. What is its overall probability of survival?
Pr[survival] = Pr[survival|lands] * Pr[lands] = 0.35 * 0.2 = 0.07
Step-by-step explanation:
"A seed randomly blows around a complex habitat. It may land on any of three different soil types: a high-quality soil that gives a 0.8 chance of seed survival, a medium-quality soil that gives a 0.3 chance of survival, and a low-quality soil that gives only a 0.1 chance of survival. These three soil types (high, medium, and low) are present in the habitat in proportions of 30:20:50, respectively. The probability that a seed lands on a particular soil type is proportional to the frequency of that type in the habitat. a. Draw a probability tree to determine the probabilities of survival under all possible circumstances. b. What is the probability of survival of the seed, assuming that it lands"c. Assume that the seed has a 0.2 chance of dying before it lands in a habitat. What is its overall probability of survival?
a. Find the probability tree as attached below
b. Pr[survival] = Pr[good&survive]+Pr[medium&survive]+Pr[low&survive]=
0.24+0.06+0.05 = 0.35
c. Assume that the seed has a 0.2 chance of dying before it lands in a habitat. What is its overall probability of survival?
Pr[survival] = Pr[survival|lands] * Pr[lands] = 0.35 * 0.2 = 0.07
Since a polynomial is where we have like terms such as (1 x 10²) and (4 x 10²), we can add these up using the distributive property to get (5 x 10²) but still keep the 10². For example, it's similar to if we had 2x²+3x²=5x². The x² is still there, but we add up the 2 and 3. Similarly, we can add these up for 10^1 and 10^0
Answer:
D, (1,2)
Step-by-step explanation:
It all comes down to substitution. In this case the coefficient of x is 3 and the coefficient of y is 4. The format of these coordinates being (x,y).
1. Plug in your x value (1 in this circumstance) and solve:
3(1) + 4y < 12
3 + 4y < 12
2. Plug in your y value (2 in this circumstance) and solve:
3 + 4(2) < 12
3 + 8 < 12
3. Solve
3 + 8 = 11
11 < 12
Answer:
Dumbing down is the deliberate oversimplification of intellectual content in education, literature, and cinema, news, video games and culture.
Answer:
domain is x range is y
Step-by-step explanation: