the evidence does not support the argument because it addresses the bookmobile than the library itself
D) (-2,3)
-2 is the x-value
3 is the y-value
If you look at the graph on the x-axis (horizontal line) the numbers are increasing and decreasing by 1.
Since the point of intersection (big blue dot) is on the left side of 0, it falls directly at the -2 mark
As for the y-axis (vertical lines) the numbers also increase and decrease by 1. The point of intersection falls above 0 at +3
Therefore your point of intersection is (-2,3)
Answer:
26
Step-by-step explanation:
4(x-4)-3x=10
- Rule = a(b + c) = ab + ac
- Rule = a(b - c) = ab - ac
4(x-4) = 4x - 16
4(x-4)-3x=10
4x - 16 - 3x = 10
x - 16 = 10
x -16 +16 = 10 +16
x = 26
Hope this helps ^-^
Answer:
3/4
Step-by-step explanation:
You add all the cards in the boxes = 3+2+7 = 12
Probability of picking up a yellow or blue card = 2+7 =9
Hence:
9/12
simplify: 3/4
The nearest whole number would be 7.