Answer: Vertex (-2,-15) and therefore the axis of sym will be -2
Step-by-step explanation: Using -b/2a you can deduce that 4x^2 is a, 16x is b and 1 is c. So -b/2a = -16/8 = -2. Then you plug -2 for y and yu should get -15. Then x will be your axis of symetry to x=-2
Answer: - (27/40)
Step-by-step explanation:
-(3/8) / (5/9) is the same as -(3/8) × (9/5)
-((3×9) / (8×5))
-(27/40)
C = 2<span>πr
C = 2 * 3.14 * 5.1
C = 32.028
You can round that to A. 32.03, because if the decimal after 2 is greater than it, then you round it to the number which is higher than it, which is 3. </span>