Answer:
Step-by-step explanation:
The formula for the dot product of vectors is
u·v = |u||v|cosθ
where |u| and |v| are the magnitudes (lengths) of the vectors. The formula for that is the same as Pythagorean's Theorem.
which is 
which is 
I am assuming by looking at the above that you can determine where the numbers under the square root signs came from. It's pretty apparent.
We also need the angle, which of course has its own formula.
where uv has ITS own formula:
uv = (14 * 3) + (9 * 6) which is taking the numbers in the i positions in the first set of parenthesis and adding their product to the product of the numbers in the j positions.
uv = 96.
To get the denominator, multiply the lengths of the vectors together. Then take the inverse cosine of the whole mess:
which returns an angle measure of 30.7. Plugging that all into the dot product formula:
gives you a dot product of 96
Notation. x y means x is less than or equal to y. x y means x is greater than or equal to y. x < y means x is less than y. x > y means x is greater than y. The last two inequalities are called strict inequalities. Our focus will be on the nonstrict inequalities. Algebra of Inequalities Suppose x + 3 < 8. Addition works like for equations: x + 6 < 11 (added 3 to each side). Subtraction works like for equations: x + 2 < 7 (subtracted 4 from each side). Multiplication and division by positive numbers work like for equations: 2x + 12 < 22 =) x + 6 < 11 (each side is divided by 2 or multiplied by 1 2 ). 59 60 4. LINEAR PROGRAMMING Multiplication and division by negative numbers changes the direction of the inequality sign: 2x + 12 < 22 =) x 6 > 11 (each side is divided by -2 or multiplied by 1 2 ). Example. For 3x 4y and 24 there are 3 possibilities: 3x 4y = 24 3x 4y < 24 3x 4y > 24 4y = 3x + 24 4y < 3x + 24 4y > 3x + 24 y = 3 4x 6 y > 3 4x 6 y < 3 4x 6 The three solution sets above are disjoint (do not intersect or overlap), and their graphs fill up the plane. We are familiar with the graph of the linear equation. The graph of one inequality is all the points on one side of the line, the graph of the other all the points on the other side of the line. To determine which side for an inequality, choose a test point not on the line (such as (0, 0) if the line does not pass through the origin). Substitute this point into the linear inequality. For a true statement, the solution region is the side of the line that the test point is on; for a false statement, it is the other side.
B and D I hope this helped
Answer:
Step-by-step explanation:
f(x) = 3x² -5x - 1
f'(x) =2*3x - 5*1 +0
= 6x - 5
f'(4) = 6*4 - 5
= 24 - 5
= 19
<span>2,783 and 7,283
The value of 2 in 2783 is ten times the value of 2 in 7283
</span>
In 2,783 "2" is in the thousands place. It basically represents 2,000.
In 7,283 "2" is in the hundreds place. It represents 200.