The property displayed here is the distributive property.
If you have a variable or unknown number inside or outside of parentheses, you can distribute it to each term and add the terms together, and it will remain true.
Example:
4(x + 5)
After distributing, it'll look like this:
4x + 20
1. Round 50.75 to 50 and 0.18 to 0.20.
50 x 0.2 = 10
2) Round 96 to 100 and 0.499 to 0.5
100 divided by 0.5 = 50
3a) Round 8.2 to 8, 6.7 to 7, and 0.46 to 0.50
8 x 7 divided by 0.50 = 112
3b) Round 23.4 to 20, 13.9 to 10, and 0.18 to 0.20
20 x 10 divided by 0.20 = 2,000
Answer:
<em>π/2 and π/3</em>
Step-by-step explanation:
Given the equation 2cos²x - cosx = 0, to find the solution to the equation, we will follow the following step.
let P = cosx
The equation becomes 2P²-P = 0
P(2P-1) = 0
P = 0 and 2P-1 = 0
P= 0 and P = 1/2
Since P = cosx
cosx = 0 and cos(x) = 1/2
If cos(x) = 0
x = cos⁻¹0
x = 90⁰
x = π/2
If cos(x) = 1/2
x = cos⁻¹1/2
x = 60⁰
x = π/3
<em>Hence the solutions to the equation are π/2 and π/3.</em>
Answer:
Correct choice is A
Step-by-step explanation:
Two vertices of the rectangle have coordinates A(-1, 5) and B(2, 1). If rectangle sides are parallel to the axes, then two remaining vertices have coordinates C(-1,1) and D(2,5) (see attached diagram for details).
Find the length and the width:
Then the length is 1 unit longer than the width.
Answer:
1/4
Step-by-step explanation:
The sample space of an event is the list of all possible outcomes.
Let F represent moving forward and B represent moving backward. This makes the sample space for the game
F1, F2, F3, F4, F5, F6
B1, B2, B3, B4, B5, B6
There are 6 ways to move backward; only 3 of these are even numbers.
This is 3 ways out of 12 possible moves; this makes the probability
3/12 = 1/4