Answer:
B. Programming code for a video game
Explanation:
An item is considered an intellectual property if it is intangible in the sense that the actual property cannot be touched and it does not have a physical presence.
Options A, C and D do not fall in this category because they are tangible and they have physical presence.
Only option A, programming source code does not fall into this category.
Hence, <em>B. Programming code for a video game
</em> answers the question
Answer:
See explaination
Explanation:
#include <iomanip>
#include <string>
#include <fstream>
using namespace std;
void getName(string);
void getPin(int,int);
void displayMenu(int);
string name;
int pin1, pin2, ch ;
int main()
{
cout << fixed << showpoint << setprecision(2);
getName(name);
getPin(pin1,pin2);
displayMenu(ch );
system("pause");
}
void getName(string name)
{
cout << "Enter your name: ";
cin >> name;
if (name = "AXBY") || (name != "ABGSHY"))
{
getName(name);
}
}
void getPin(int pin1, int pin2)
{
string name;
if (name == "AXBY")
{
cout << "Please Enter Pin: ";
cin >> pin1;
if (pin1 != 4433)
{
cout << "Pin incorrect please try again!";
cin >> pin1;
}
}
if (name == "ABGSHY")
{
cout << "Please Enter Pin: ";
cin >> pin2;
if (pin2 != 2849)
{
cout << "Pin incorrect please try again!";
cin >> pin2;
}
}
}
void displayMenu(int ch )
{
cout << "[1] Check your account Balance\n"
"[2] Withdraw funds\n"
"[3] Deposit funds\n"
"Please Enter Choice: ";
cin >> ch ;
if (ch != 1 || ch != 2 || ch != 3)
{
cout << "Choice is incorrect, enter choice now: ";
cin >> ch ;
}
}
Here are the main functions of an operating system:
1) Manage the resources of the device
The operating system controls how much of each resource is distributed, and it controls things like the processing unit and memory.
2) Establish a interface for the user of the device
The operating system must classify what the classes of the script/code have to do and what they implement.
3) Service application software
The operating system must service each application that is downloaded onto the device. It must balance it's use of storage between apps.
Answer:
a. Telnet transmissions are not encrypted.
Explanation:
Indeed, since <em>Telnet transmissions are not encrypted,</em> all the information sent, and even the characters typed in the telnet console are sent in clear text.
This is a security issue, since any other device in the same network will receive a copy of the information (packets) sent. For default, all the devices, except for the server expecting to receive the information, will discard the packets. However it is easy to actively <em>listen </em>and keep those packets, wich will contain the information in plain text and human readable.