Answer:
1.6 = x axis || 2.5 = y axis
Step-by-step explanation:
each line is 0.5
4/1&373; I need points ;)
Answer:
First you need to get your variable(x) by itself.
You do that by adding 16 to both sides of the greater than sign.
The 16 cancels or goes away. and 16 + 4 =20.
Your new equation is 20<4x
Finally you divide 20 by 4 to get 5
Your answer is 5<x or x>5.
Answer:
y = -2.5
Step-by-step explanation:
For such a problem as this, you can replace all sine or cosine functions with their midline value of 0. Then you have ...
f(x) = 0 -2.5
which simplifies to ...
f(x) = -2.5
You can leave the equation like this, or write it as ...
y = -2.5
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Perhaps you can see that the midline is the value of any constant added to a sine or cosine function.
Answer:
Sample Response: To write a two-variable equation, I would first need to know how much Maya’s allowance was. Then, I would need the cost of playing the arcade game and of riding the Ferris wheel. I could let the equation be cost of playing the arcade games plus cost of riding the Ferris wheel equals the total allowance. My variables would represent the number of times Maya played the arcade game and the number of times she rode the Ferris wheel. With this equation I could solve for how many times she rode the Ferris wheel given the number of times she played the arcade game.