Answer: MRP is a term used in data warehousing to refer to a system that is used to process the day-to-day transactions of an organization. These systems are designed in a manner that processing of day-to-day transactions is performed efficiently and the integrity of the transactional data is preserved.
Explanation: Based on the findings from Young it showed that his management runs an inefficient system that has no accountability and modes of operation in bench marking staff operations on a daily and monthly basis. 2. Records for business transactions should be automated to cushion fraudulent practice from staff or management.
Answer and Explanation:
The computation is shown below;
But before reaching to the final answers, first do the following calculations
Cash collected $108000
Add Services performed in 2017(not collected) $36000
less Services performed in 2016(collected in 2017) $25000
Revenue for 2017 $119,000
Cash paid in 2017 $72,000
Add Expense incurred not yet paid for 2017 $42000
Less Expense paid for 2016 -$30000
Expense for 2016 $84000
Now
a. Cash basis
Revenue $108000
Less Expenses -$72,000
Net income $36000
b. Accrual basis
Revenue for 2017 $119,000
Less Expenses for 2017 $84,000
Net income $35,000
Answer:
The challenges my business would face would be that we would have trouble communicating and producing products. We use the internet so much every day and it is essential in emailing and other methods of communication. We have to communicate with customers, contractors and installers among many others. We also need the internet for sending orders and order designs to the machines that do the cut-outs needed for the products. Production time would slow down dramatically if we were to try to cut out the products on our own or if we were to have to input the designs manually. Communication between different areas would take much more time because we would have to make landline phone calls to them instead of sending out emails. Our drawing staff, the people who create the designs would also have difficulties working. This is because we draw using an online webspace so that it can be easily looked over then transferred to the machines. Drawers would have to create by hand and then walk the design over to the other areas to be produced. Those are some challenged that our company would face if we had to work without power for an entire day.
Explanation:
Answer:
More money and enganment to whoever they're purchasing from.
Explanation:
Based on historical perspective, the age range of the early game designers is between <u>40 to 60years old.</u><u> </u>Also, the gender for which the games were being designed is <u>male</u>.
<h3>History of Game Designs.</h3>
The history of game designs can be traced to William Higinbotham, a Physicist who created the first video game in 1958 at the age of 48 years.
William Higinbotham created the first video game during the Brookhaven annual visitors day to lighten the exhibition show.
The video game he created was tennis, known as "Tennis for Two," and the men in attendance played it.
Hence, in this case, it is concluded that the game designers were <u>men</u>, and they are in the age range of <u>40 to 60 years</u>.
Learn more about the video game industry here: brainly.com/question/14468591