Answer:
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Step-by-step explanation:
Given
Options A to D
Required
Determine the equivalent pair
To do this, we solve each options one after the other.

and 
Open bracket
and 
and 
<em>The above pairs are not equivalent</em>

and 
Open bracket
and 
and 
and 
<em>The above pairs are not equivalent</em>
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<em> and </em>
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Collect Like Terms
and 
and 
<em>The above pairs are equivalent</em>
Answer:
z=20
Step-by-step explanation:
(2z + 16) +124 =180
2z + 16 +124
2z + 140 = 180
2z -140 -140
2z = 40
z = 20
In order to make the offer attractive such that it would earn £25,000 for Ian Vector, Paddington Games would have to sell 460 games.
The game can be sold for £25,000 or for £2,000 and then a fee of £50 for every game sold.
In order for the amount to be the same, the amount from games sold will have to equal the difference between the £25,000 and the £2,000.
Difference is:
= 25,000 - 2,000
= £23,000
The <u>number of games to be sold</u> is:
= Difference / Amount per game
= 23,000 / 50
= 460 games
In conclusion, 460 games need to be sold to make the offer attractive.
<em>Find out more at brainly.com/question/2865277.</em>
Below are the choices:
<span>-1/2
0
-1
non
</span>
The exclusions are placed on the variable x for the fraction 4x^2-1/4x+2 is -1/2. Below is the solution,
<span>4x+2 = 0 so 4x=-2 so x=-2/4 wich is -1/2</span>
Do you have step one? maybe i can try it but im not that good in math