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prohojiy [21]
3 years ago
10

Which of the following rules should be used to keep the appropriate distance between your vehicle and the vehicle in front of yo

u? A. Golden rule B. Two-car length rule C. Two-second rule D. Both A and C
Computers and Technology
2 answers:
S_A_V [24]3 years ago
8 0
I would say two car length rule. I am not sure what the official license rule is or if it has been changed, but originally the rule was 3 seconds usually depending on how fast the car is going. The faster you are going, the longer it takes to stop. So two-car length rule would probably be the best choice. Definitely not A.
gulaghasi [49]3 years ago
3 0
The answer is C . the reason why is because what if the pole were to fall out of the car ? you would have your car 2-3 car lengths away so you can either escape from getting hit or causing an accident
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Explain what 10CLS program does and the write the output​
ludmilkaskok [199]
(CLS)


This text is being printed via the PRINT command."
On the next line, I'll use CLS, which will clear everything I just printed, so you won't even see the preceding text."
Also, you can't give CLS a line to PRINT; it won't actually do anything"
(CLS)
Finally, on line 80, I
3 0
3 years ago
True or False?
Karo-lina-s [1.5K]

Answer:

The given statement is False

Explanation:

OSI or Open System Interconnection is a reference model around which the networks are built. OSI gives us all the information regarding movement of data from a software through physical means to another software. Generally it is used as a guidance tool. Seven layers combine to build an OSI model/

TCP/IP (Transmission control protocol/ Internet protocol) model is in a way implementation of the OSI model. It tells about the end-to-end transmission of data being transmitted using OSI model.

<h3>I hope it will help you! </h3>
5 0
3 years ago
There are four types of characteristics attributed to a flow: reliability, delay, jitter, and bandwidth. Explain how each of the
sergeinik [125]

Answer and Explanation:

Reliability is important because if the service lacks  lacks reliability this could mean losing a packet or acknowledgement which then requires retransmission.

Delay can be tolerable in different degrees by applications, for example online chatting or conferences need to have the minimum delay possible.

Jitter is the variation in delay for packets belonging to the same flow.

High Jitter: difference between delays is large

Low jitter: difference between delays is small.

Bandwidth depends on the application. In video conferences, for example, there is a need to send million of bits per second to refresh a colour screen while sending a email may not reach even a million.

4 0
3 years ago
Create a macro named mReadInt that reads a 16- or 32-bit signed integer from standard input and returns the value in an argument
timofeeve [1]

Answer:

;Macro mReadInt definition, which take two parameters

;one is the variable to save the number and other is the length

;of the number to read (2 for 16 bit and 4 for 32 bit) .

%macro mReadInt 2

mov eax,%2

cmp eax, "4"

je read2

cmp eax, "2"

je read1

read1:

mReadInt16 %1

cmp eax, "2"

je exitm

read2:

mReadInt32 %1

exitm:

xor eax, eax

%endmacro

;macro to read the 16 bit number, parameter is number variable

%macro mReadInt16 1

mov eax, 3

mov ebx, 2

mov ecx, %1

mov edx, 5

int 80h

%endmacro

;macro to read the 32 bit number, parameter is number variable

%macro mReadInt32 1

mov eax, 3

mov ebx, 2

mov ecx, %1

mov edx, 5

int 80h

%endmacro

;program to test the macro.

;data section, defining the user messages and lenths

section .data

userMsg db 'Please enter the 32 bit number: '

lenUserMsg equ $-userMsg

userMsg1 db 'Please enter the 16 bit number: '

lenUserMsg1 equ $-userMsg1

dispMsg db 'You have entered: '

lenDispMsg equ $-dispMsg

;.bss section to declare variables

section .bss

;num to read 32 bit number and num1 to rad 16-bit number

num resb 5

num1 resb 3

;.text section

section .text

;program start instruction

global _start

_start:

;Displaying the message to enter 32bit number

mov eax, 4

mov ebx, 1

mov ecx, userMsg

mov edx, lenUserMsg

int 80h

;calling the micro to read the number

mReadInt num, 4

;Printing the display message

mov eax, 4

mov ebx, 1

mov ecx, dispMsg

mov edx, lenDispMsg

int 80h

;Printing the 32-bit number

mov eax, 4

mov ebx, 1

mov ecx, num

mov edx, 4

int 80h

;displaying message to enter the 16 bit number

mov eax, 4

mov ebx, 1

mov ecx, userMsg1

mov edx, lenUserMsg1

int 80h

;macro call to read 16 bit number and to assign that number to num1

;mReadInt num1,2

;calling the display mesage function

mov eax, 4

mov ebx, 1

mov ecx, dispMsg

mov edx, lenDispMsg

int 80h

;Displaying the 16-bit number

mov eax, 4

mov ebx, 1

mov ecx, num1

mov edx, 2

int 80h

;exit from the loop

mov eax, 1

mov ebx, 0

int 80h

Explanation:

For an assembly code/language that has the conditions given in the question, the program that tests the macro, passing it operands of various sizes is given below;

;Macro mReadInt definition, which take two parameters

;one is the variable to save the number and other is the length

;of the number to read (2 for 16 bit and 4 for 32 bit) .

%macro mReadInt 2

mov eax,%2

cmp eax, "4"

je read2

cmp eax, "2"

je read1

read1:

mReadInt16 %1

cmp eax, "2"

je exitm

read2:

mReadInt32 %1

exitm:

xor eax, eax

%endmacro

;macro to read the 16 bit number, parameter is number variable

%macro mReadInt16 1

mov eax, 3

mov ebx, 2

mov ecx, %1

mov edx, 5

int 80h

%endmacro

;macro to read the 32 bit number, parameter is number variable

%macro mReadInt32 1

mov eax, 3

mov ebx, 2

mov ecx, %1

mov edx, 5

int 80h

%endmacro

;program to test the macro.

;data section, defining the user messages and lenths

section .data

userMsg db 'Please enter the 32 bit number: '

lenUserMsg equ $-userMsg

userMsg1 db 'Please enter the 16 bit number: '

lenUserMsg1 equ $-userMsg1

dispMsg db 'You have entered: '

lenDispMsg equ $-dispMsg

;.bss section to declare variables

section .bss

;num to read 32 bit number and num1 to rad 16-bit number

num resb 5

num1 resb 3

;.text section

section .text

;program start instruction

global _start

_start:

;Displaying the message to enter 32bit number

mov eax, 4

mov ebx, 1

mov ecx, userMsg

mov edx, lenUserMsg

int 80h

;calling the micro to read the number

mReadInt num, 4

;Printing the display message

mov eax, 4

mov ebx, 1

mov ecx, dispMsg

mov edx, lenDispMsg

int 80h

;Printing the 32-bit number

mov eax, 4

mov ebx, 1

mov ecx, num

mov edx, 4

int 80h

;displaying message to enter the 16 bit number

mov eax, 4

mov ebx, 1

mov ecx, userMsg1

mov edx, lenUserMsg1

int 80h

;macro call to read 16 bit number and to assign that number to num1

;mReadInt num1,2

;calling the display mesage function

mov eax, 4

mov ebx, 1

mov ecx, dispMsg

mov edx, lenDispMsg

int 80h

;Displaying the 16-bit number

mov eax, 4

mov ebx, 1

mov ecx, num1

mov edx, 2

int 80h

;exit from the loop

mov eax, 1

mov ebx, 0

int 80h

7 0
3 years ago
Which of the following is NOT true about variables?
VikaD [51]

Answer:

The answer to this question is given below in the explanation section.

Explanation:

The value stored by a variable can be changed after it is assigned(true).

The value of a variable can be changed after it is assigned, for example:

int a=10;

and we can change the value of variable a in letter program such as:

a=15;

Variables are a name for a spot in the computer's memory (true).

it is true, because the variables value stored in the computer's memory and we can access theses values by their name (variable name). so Variables are a name for a spot in the computer's memory.

Variable names can be words: such as temperature or height (true).

Yes, the variable name can be words such as height, width, temperature etc.

The value stored by a variable cannot be changed after it is assigned (false).

It is noted that the value stored by a variable can be changed after it is assigned. However, it is noted that is some programming language, you can't change the value of static variable.

3 0
4 years ago
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