I hope I'm answering this correctly I'm not too smart about it so I hope that sounds right if you arewanting to start with a new sheet in excel do one of the following click the new sheet button on the screen. now if you want to insert a new worksheet in front of its system worksheet and then click Home>insert> insert sheet. also Excel gives you three worksheets in a workbook, you can add much more worksheets and of course other types of sheets examples are micro sheet or dialog sheet. then you can rename them or delete them. so you can give any work sheet any name you want. sheets are displayed by default but if you don't see them click options>adcanced> display for options for the worksheet> show sheet tabs.
The correct answer: Yes, mobile-style apps can run in a personal computer's desktop.
That is possible by means of a desktop application called emulatator. An emulator like Bluestacks allows a personal computer to run mobile-style apps by acting as a virtual drive in the personal computer's harddisk.
Emulation is successful if the system requirements of the mobile-application is met by the personal computer's system attributes such as Random Access Memory abundance, Random Access Memory speed, Processing speed (in some cases core abundance e.g. core 2) etc.
Some mobile-applications do not work in the personal computer's desktop, however, if this application requires platform specific functions such as mobile device's network provider etc.
Answer:
its D. in the calendar view, click the view tab, and click they overlay button.
Explanation:
i just got it right on edge 2020
In the game the Vikings speak icelandic
Answer:
C++.
Explanation:
#include <iostream>
#include <string>
using namespace std;
////////////////////////////////////////////////////////////
class Television {
string brand;
float screen_size;
bool powerOn;
int volume;
int channel;
public:
// Comments
Television(string brand, int screen_size) {
this->brand = brand;
this->screen_size = screen_size;
powerOn = false;
volume = 20;
channel = 2;
}
//////////////////////////////////////////
// Comments
int getVolume() {
return volume;
}
// Comments
int getChannel() {
return channel;
}
// Comments
string getManufacturer() {
return brand;
}
// Comments
float getScreenSize() {
screen_size;
}
///////////////////////////////////////////
// Comments
void setChannel(int channel) {
this->channel = channel;
}
// Comments
void power() {
if (!powerOn)
powerOn = !powerOn;
}
// Comments
void increaseVolume() {
volume = volume + 1;
}
// Comments
void decreseVolume() {
volume = volume - 1;
}
};