Answer:

Step-by-step explanation:
To find the matrix A, took all the numeric coefficient of the variables, the first column is for x, the second column for y, the third column for z and the last column for w:
![A=\left[\begin{array}{cccc}1&1&2&2\\-7&-3&5&-8\\4&1&1&1\\3&7&-1&1\end{array}\right]](https://tex.z-dn.net/?f=A%3D%5Cleft%5B%5Cbegin%7Barray%7D%7Bcccc%7D1%261%262%262%5C%5C-7%26-3%265%26-8%5C%5C4%261%261%261%5C%5C3%267%26-1%261%5Cend%7Barray%7D%5Cright%5D)
And the vector B is formed with the solution of each equation of the system:![b=\left[\begin{array}{c}3\\-3\\6\\1\end{array}\right]](https://tex.z-dn.net/?f=b%3D%5Cleft%5B%5Cbegin%7Barray%7D%7Bc%7D3%5C%5C-3%5C%5C6%5C%5C1%5Cend%7Barray%7D%5Cright%5D)
To apply the Cramer's rule, take the matrix A and replace the column assigned to the variable that you need to solve with the vector b, in this case, that would be the second column. This new matrix is going to be called
.
![A_{2}=\left[\begin{array}{cccc}1&3&2&2\\-7&-3&5&-8\\4&6&1&1\\3&1&-1&1\end{array}\right]](https://tex.z-dn.net/?f=A_%7B2%7D%3D%5Cleft%5B%5Cbegin%7Barray%7D%7Bcccc%7D1%263%262%262%5C%5C-7%26-3%265%26-8%5C%5C4%266%261%261%5C%5C3%261%26-1%261%5Cend%7Barray%7D%5Cright%5D)
The value of y using Cramer's rule is:

Find the value of the determinant of each matrix, and divide:


An exponential function can be expressed as:
y=ab^x we have two points so we can solve
64/8=(ab^4)/(ab^1)
8=b^3
2=b, now we have:
y=a(2^x), using point (4,64)
64=a(2^4)
64=16a
4=a so
y=4(2^x)
Hey there :)
Let
p represent the number of bags to be bought
We need to collect
30 stickers and each
bag has
3 stickers
3p = 30
↑ ↑
Number of stickers in a bad Number of stickers to be collected

=
p = 10We need to buy 10 bags of crisps to have 30 stickers
Well if you combine the 3x and the other x it'll be perfect.
hope this helped you sweetie :)
276 is the answer because 460 times .6 = 276