Answer:
The The number of sweatshirts the company would need to sell to earn a target profit of $1,710 is closest to <u>570</u> sweatshirts.
Explanation:
This can be calculated as follows:
Selling price per unit = $15
Total cost price per unit = Average unit cost + Sales commission per unit = $7 + $5 = $12
Profit per unit = Selling price per unit - Total cost price per unit = $15 - $12 = $3
Target profit = $1,710
Number of sweatshirts to sell to earn a target profit = Target profit / Profit per unit = $1,710 / 3 = 570
I think it could either be the first or third option, but I thinking the correct one should be the first option. Hope this helped :)
First option.
Indeed, some people may benefit by paying the artificial price, but not all as other people may not be able to satisffy all their demand as a price ceiling will also effectively create a shortage due to the low prices disincentivizing producers.
Answer:
The answer is the testing process is a significant part in game development. as it gives an overview of the query and correction that needs to be done in order to make a game more effective.
Explanation:
The testing process is a crucial part of game development. as it gives an overview of the problem and modification that needs to be done in order to make a game more effective enjoyable error-free and productive. the problem arises when the test department finds a critical bug and cannot proceed further until it has been fixed. this change could potentially impact the entire game and the testing team has to completely redo all their testing which results in an extension in the release date and adds to the production cost. the data system is a systematic and organized way that will definitely help ea sports to organize and analyze the data in a better way. it will make the communication process more effective and will prove to be a boon for the company. reducing the cost and saving time.