It's not 1 that is exactly the problem. It is also 0. And perhaps - 1 although that is a lot trickier than the other two.
Let's start with one. It give 1^1 = 1 for a power of 1. It gives 1^2 = 1 * 1 for a power of 2. It will give 1^100000 = 1 for a power of 100000.
So the base can be 1 but it is known that any power won't change it's value.
The same can be said of 0. 0^1000 = 0^1 = 0. 0^0 is really a bad dude. You won't learn about that for awhile.
(-1)^11 is different from (-1)^10. The first gives -1 and the second gives 1. So you have to be careful with -1.
There is nothing wrong with (1/4)^3. The power of three and the base of 1/4 are fine. The answer is (1/4)*(1/4) * (1/4) = 1/64 which is perfectly good answer.
It works for negatives too. (-1/2)^3 = - 1/8
5x + 25y = 60....multiply by -3
3x + 15y = 42....multiply by 5
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-15x - 75y = - 180 (result of multiplying by -3)
15x + 75y = 210 (result of multiplying by 5)
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0 = 30...incorrect.....this system has no solutions
Ok so it is a standard deck of 52 cards. Theres 4 suites: Hearts, Spades, Clubs and Diamonds.
In each suite there is 13 cards: Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, and 2. The probability of you choosing 5 hearts is most likely to be 5/52.
Answer:
The answer is 47200000000
d) neither parallel or perpendicular