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harkovskaia [24]
3 years ago
14

Shelby likes to play video games on an old Atari video game system. No matter how old the cartridge, when she inserts it into th

e Atari console to play the game loads right away. What type
of memory is responsible for this process?
O Hard drive
O RAM
OROM
Storage
Computers and Technology
2 answers:
Nady [450]3 years ago
7 0

Answer:

ROM (Acronym of Read-only memory. (video games))

Explanation:

mixer [17]3 years ago
5 0

Answer:

hard drive

Explanation:

hard drive hope this helps

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Which describes the third step in visual character development
allsm [11]

I would say 3-D model!!!! not 100% sure but this sounds most correct!

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3 years ago
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A display that is thin flexible, light, and easy to read in all types of light is an
Nuetrik [128]

Answer; Electric Paper Display

Explanation:

<em>"PDs are extremely thin and only require power when a new image is requested. Instead of a traditional display that uses backlighting to illuminate pixels, an EPD is based on the scientific phenomena known as "electrophoresis," the movement of electrically charged molecules in an electric field."</em>

Above is the definition, as you can see it resembles your question greatly so this is most likely the answer you're looking for.

Good luck :D

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3 years ago
Read 2 more answers
In Java: Write a class called Shelf that contains instance data that repre-sents the length, breadth, and capacity of the shelf.
disa [49]

Answer:see explanation

Explanation:

Hello, the solution is the following:

in a file named Shelf.java :

public class Shelf{

   int length;

   int breadth;

   int capacity;

   boolean occupied;

   Shelf(int length,int breadth, int capacity){

       this.length = length;

       this.breadth = breadth;

       this.capacity = capacity;

       this.occupied = false;

   }

   

   //set methods

   public void setLength(int length){

       this.length = length;

   }

   public void setBreadth(int breadth){

       this.breadth = breadth;

   }

   public void setCapacity(int capacity){

       this.capacity = capacity;

   }

   public void setOccupied(boolean occupied){

       this.occupied = occupied;

   }

   

   //get methods

   public int getLength(){

       return this.length;

   }

   public int getBreadth(){

       return this.breadth;

   }

   public int getCapacity(){

       return this.capacity;

   }

   public boolean getOccupied(){

       return this.occupied;

   }

   

   //tostring method

   

   public String toString(){//overriding the toString() method  

 return "Shelf: \n"+" length: "+Integer.toString(this.length)+" breadth: "+Integer.toString(this.breadth)+" capacity: "+Integer.toString(this.capacity)+" occupied: "+Boolean.toString(this.occupied);

}  

}

in another file named ShelfCheck.java

public class ShelfCheck {

 public static void main(String[] args) {

   Shelf s1=new Shelf(100,150,300);

   Shelf s2=new Shelf(200,200,234);  

   Shelf s3=new Shelf(300,222,543);  

   Shelf s4=new Shelf(400,434,654);

   System.out.println(s1);

   System.out.println(s2);

   System.out.println(s3);

   System.out.println(s4);

   s4.setLength(5);

   System.out.println(s4);

   s2.setBreadth(2);

   System.out.println(s2);

   s3.setCapacity(1);

   System.out.println(s3);

   s1.setOccupied(true);

   System.out.println(s1);

 }

}

OUTPUT:

Shelf:

length: 100 breadth: 150 capacity: 300 occupied: false

Shelf:

length: 200 breadth: 200 capacity: 234 occupied: false

Shelf:

length: 300 breadth: 222 capacity: 543 occupied: false

Shelf:

length: 400 breadth: 434 capacity: 654 occupied: false

Shelf:

length: 5 breadth: 434 capacity: 654 occupied: false

Shelf:

length: 200 breadth: 2 capacity: 234 occupied: false

Shelf:

length: 300 breadth: 222 capacity: 1 occupied: false

Shelf:

length: 100 breadth: 150 capacity: 300 occupied: true

5 0
2 years ago
Design and implement a GUI application that uses text fields to obtain two integer values (one text field for each value) along
melomori [17]

Answer:

Public Class Form1

   Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click

       Dim sum, product, num1, num2 As Integer

       num1 = Val(TextBox1.Text)

       num2 = Val(TextBox2.Text)

       sum = num1 + num2

       product = num1 * num2

       TextBox3.Text = sum

       TextBox4.Text = product

   End Sub

End Class

  • Explanation:
  • The solution is implemented in Visual Basic Programming Language
  • Two textboxes are created to receive the user's input and two textboxes for displaying sum and product respectively
  • Each of these controls are appropriately labeled (See the attached GUI interface)
  • The Sum is calculated by adding the values from textbox1 and 2
  • The product is calculated by multiplying both

3 0
3 years ago
Pauline has a well-established app with a large user base. Now she needs new users who complete valuable actions within the app.
Readme [11.4K]

Answer:

<em>Maturity because if you want new users who will complete [valuable]  actions they need to be [Mature].</em>

Explanation:

4 0
2 years ago
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