Answer:
The answer is C
Step-by-step explanation:
One way to find the y int is to sub in 0 for x and solve for y
-3x + 9y = -54
-3(0) + 9y = -54
9y = -54
y = -54/9
y = -6....so ur y int is -6 or (0,-6)
<span>g(x) = x3
– x2 – 4x + 4 </span>
<span>You can find
the zeroes by factoring the equation. x<span>2 </span>(x - 1) - 4(x - 1) = 0 </span>
<span>(x2
- 4) (x - 1) = 0 </span>
(x + 2) (x -
2) (x - 1) = 0
x = 2, -2,
and 1
The
following are the key features of g(x):
g'(x) yields
the slope
g''(x) yields
the concavity
g'(x) = 0 provides
the critical points
<span>g''(x) = 0 provides the point of inflection</span>
Answer:
A reflected across the x-axis followed by a transferred or whatever it called(start with a t)across the y-axis
Step-by-step explanation: