The Common names for computer-based information systems are management information, , decision support, and executive support systems.
<h3>What are computer based information system?</h3>
The Computer Based Information Systems (CBIS) is known to be way where there is processing of data system into a kind of good or better quality information.
Note that they help in decision-making, coordination etc., and as such it is made up of Common names such as management information, , decision support, and executive support systems.
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Media queries are used to associate a style sheet or style rule with a specific device or list of device features<span> .This technique is used for delivering a tailored style sheet to different devices and applying </span><span>CSS styles depending on a device's general type, specific characteristics or environment.
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In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Answer:
grid computing
Explanation:
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<u>grid computing</u> involves connecting geographically remote computers into a single network and combining the computational power of all computers on the network. It takes advantage of the the fact that most computers use their central processing units on average only 25 percent of the time, leaving 75 percent of their capacity available for other tasks. A super computer Nanotechnology A workstation Grid computing Green computing