Answer:
The Basic Program is as follows:
10 LENGTH = 50
15 WIDTH = 30
20 AREA = WIDTH * LENGTH
25 PRINT AREA
30 END
The Algorithm is as follows:
1. Start
2. Let Length = 50
3. Let Width = 30
4. Compute Area = Length * Width
5. Display Area
6. Stop
See Attachment for flowchart (flowchart is designed using draw io tools)
Explanation:
The flowchart, algorithm and basic program all follow the same sequence and explanation
Using the basic program as a case study;
Line number 10: The program starts by initializing LENGTH to 50
Line number 15: It then initializes WIDTH to 30
Line number 20: The AREA is calculated by LENGTH * WIDTH
Line number 25: The value of AREA is printed afterwards
Line number 30: Lastly, the program stops execution
Answer:
False.
Explanation:
When we create an array of size n, then it's index will starts from 0 to n-1. Array index starts with 0 because the first element of the array holds the memory location that refers to 0 element away.Similarly 2nd element of array is 1 distance away from that location. That is why index starts with 0 and goes to n-1 if the size is n.
In the question question, int list[25] is given. So the index will be from 0
to 25-1 only.If index will goes to 25 then it will go beyond the array.
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The answer is true. A game design document is like a diary for game developers.
Answer:
true
Explanation:
it's TRUE the correct answer is true