Answer:
D. 40
Step-by-step explanation:
Interquartile range is the difference between the upper quartile value (Q3) and the lower quartile value (Q1).
In a box plot, Q1 is located at the beginning of the edge of the rectangular box from our left, while the Q3 is located at the end of the edge of the rectangular box to our right.
Interquartile range for City A = 70 - 40 = 30
Interquartile range for City B = 80 - 40
Therefore, city B has greater variability. The interquartile range is 40.
Answer:
5. m<STP = 134
6. m<PTS = 158
Step-by-step explanation:
5. Since ray TR bisects <PTS, angles PTR and STR are congruent.
m<PTR = m<STR
3x - 8 = 2x + 17
Subtract 2x from both sides.
x - 8 = 17
Add 8 to both sides.
x = 25
m<STP = 2m<PTR
m<STP = 2(3x - 8)
m<STP = 2(3 × 25 - 8)
m<STP = 2(67)
m<STP = 134
6.
2m<PTR = m<PTS
2(x - 23) = x + 56
2x - 46 = x + 56
x = 102
m<PTS = x + 56
m<PTS = 102 + 56
m<PTS = 158
Answer:
26.14 ft/s
Step-by-step explanation:
Assume that the acceleration was constant throughout the whole fall and equal to the acceleration of gravity which is roughly 32.17 ft/s.
If the distance travelled was 26 ft, the time it took him to land was:
At the apex, just before the fall, the skateboarder velocity is zero. The velocity of an object, initially at rest and accelerating at a constant rate, is:
The skateboarder's velocity at the moment he touched down onto the ramp was 26.14 ft/s.
Answer:
y=4/3x+2.5
Step-by-step explanation:
im not 100% sure if i get it wrong reply