Answer:
True
Step-by-step explanation:
Start at April....60 months is 5 years.....12 x 5 = 60....leaving 2 months...so in 62 months, it is June
Answer:
-6x + y < 3
Step-by-step explanation:
After y = 3 the shading hits the y axis!
Brainliest Appreciated! Hope I helped!
Hi there!
To solve this problem, we need a few things. We need the formula for the area of a circle and a bit of knowledge about squares and square roots. The area of a circle is equal to A = pi * r^2. Using this formula, we can set the area equal to the other part of the formula to solve for the radius, r. Then, we can double the radius because the diameter is equal to the radius doubled.
WORK:
49pi = pi * r^2 (Setting up an equation)
49 = r^2 (dividing both sides by pi)
r = 7 (finding the square root of both sides)
d = 14 ft (doubling the radius)
Hope this helps!! :)
If there's anything else that I can do for you, please let me know!
Answer:
y = -0.5
Step-by-step explanation:
Okay, slope intercept form (remember this) is y = mx+b or y = mx-b.
m is the slope, so we put -0.5 there.
The origin is the very center of the graph. Where the x and y-axis meets. Think of the x-axis and y-axis as two number lines, one vertical and one horizontal. In coordinates, the origin is (0,0) because it is the center of the graph, and 0 is the center of a number line and we have 2 number lines. So, 2 zeros.
Slope is the steepness of a line. Think of it as an uphill road (positive slope) or a downhill mountain (negative slope.)
A y-intercept is where the line FIRST meets the y-axis (vertical axis).
We don't need to write y = -0.5x + 0 or y = -0.5x - 0. Adding and subtracting zero is the same thing. We don't need to do it at all.
<em>If you need any help with this explanation, let me know in the comments. Math is hard and I'm here to help! Also, Desmos Graphing Calculator is FREE and ONLINE! It graphs your lines for you!</em>
<em />
Thanks, human,
- throckmorton