<h2>Please ask maths questions next time </h2>
Hello person above
How are you?
The origin is at 0 on the x-axis and 0 on the y-axis. The intersecting x- and y-axes divide the coordinate plane into four sections. These four sections are called quadrants. Quadrants are named using the Roman numerals I, II, III, and IV beginning with the top right quadrant and moving counter clockwise.
There is a 83.8% chance that the player will have at least 1 missed free throw.
5000 · 0.838 = 4190 simulations