Answer:
The sandbox is most likely in the shape of a kite. As it has only two right angles, it cannot be a square or other form of rectangle. It also cannot be a parallelogram, which has no right angles, nor is it a rhombus- all four sides are not of the same length.
A kite, however, has two pairs of equal-length sides that are adjacent to each other. It also has two sets of equal-measure angles, one of which can be 90° if it is a cyclic kite.
You can divide,for your ansew,i try this but,my teacher need to correct that
Step-by-step explanation:
the retailer could reach a worldwide customer base
explanation: the power of the internet could help the business to reach customers all over the world
Complete question :
The table shows data collected on the relationship between time spent playing video games and time spent with family. The line of best fit for the data is ý = -0.36x + 94.5.
Video Games (Minutes) Time with Family (Minutes)
40 80
55 75
70 69
85 64
A) According to the line of best fit, the predicted number of minutes spent with family for someone who spent 36 minutes playing video games is 81.54.
B) Is it reasonable to use this line of best fit to make the above prediction?
Answer:
81. 54
4) The estimate, a predicted time of 81.54 minutes, is both reliable and reasonable.
Step-by-step explanation:
Given that :
The equation of best fit is defined as :
ý = -0.36x + 94.5.
A.) Predicted number of minutes spent with family (y) for someone who spends 36 minutes playing games (x) will be :
x = 36
From the model :
ý = -0.36(36) + 94.5
y = - 12.96 + 94.5
y = 81.54
Hence.nunber of minutes spent with family = 81.54 minutes.
B.) The correlation Coefficient for the model is - 0.9993, which indicates a very strong negative relationship between both variables. Hence, using this fact, we can conclude that the prediction is reliable. From the data also, spending 36 minutes playing games means such individual will have more time than someone who plays games for 40 minutes, hence, the prediction is also reasonable.