Positive+positive= positive
negative+negative=positive
-7+10= negative
4/6 + 2/6= positive
-9.5+4= negative
The random nature of the process is why Gina doesn't get the theoretical probability. If she were to repeat this experiment say 1000 or perhaps 10,000 times, then her experimental probability value should get closer to 1/2. It likely won't land *exactly* on 1/2 because again of the random nature of the outcomes.
For more information, check out the Law of Large Numbers.
Answer:
II. int z;
Step-by-step explanation:
int z;
is the best option, because on the next line you will define the variable as
z = (x + y) / 2;
you can also use int z=0; but it is not necessary according to the code segment given.
Answer is B
Step-by-step explanation:
I assume that you mean a^2 + 2a - 3 = 0
You need to find two numbers that multiply together to give the number 3 and when added give the answer 2 (as in 2a). In this case the numbers are 3 and 1 (3 x 1 = 3 and 3 - 1 = 2)
Therefore we have
(a + 3)(a - 1) = 0
The values of x which solve the equation are -3 and 1
The reason is that -3 + 3 = 0 and 1 - 1 = 0 : zero times any number is zero