Answer:
Explanation:
The Healing Brush and Patch tools add extra features. They match the texture, transparency, lighting, and shading of the sampled area. Instead of replacing them, pixel for pixel, like the clone stamp. This causes the painted pixels to blend seamlessly into the rest of the image. Using the Healing Brush tool: 1. Select the Healing Brush tool in the toolbox.
Answer:#include <stdio.h>
int main() {
int num;
printf("Enter an integer: ");
scanf("%d", &num);
// true if num is perfectly divisible by 2
if(num % 2 == 0)
printf("%d is even.", num);
else
printf("%d is odd.", num);
return 0;
}
The first thing we are going to do is find the equation of motion:
ωf = ωi + αt
θ = ωi*t + 1/2αt^2
Where:
ωf = final angular velocity
ωi = initial angular velocity
α = Angular acceleration
θ = Revolutions.
t = time.
We have then:
ωf = (7200) * ((2 * pi) / 60) = 753.60 rad / s
ωi = 0
α = 190 rad / s2
Clearing t:
753.60 = 0 + 190*t
t = 753.60 / 190
t = 3.97 s
Then, replacing the time:
θ1 = 0 + (1/2) * (190) * (3.97) ^ 2
θ1 = 1494.51 rad
For (10-3.97) s:
θ2 = ωf * t
θ2 = (753.60 rad / s) * (10-3.97) s
θ2 = 4544,208 rad
Number of final revolutions:
θ1 + θ2 = (1494.51 rad + 4544.208 rad) * (180 / π)
θ1 + θ2 = 961.57 rev
Answer:
the disk has made 961.57 rev 10.0 s after it starts up