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grandymaker [24]
2 years ago
9

What test is most similar to binary​

Computers and Technology
1 answer:
slavikrds [6]2 years ago
6 0

I believe the answer would be a true or false test.

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Which of the following is most likely to be considered plagiarism? a. Intentionally reporting the results of inaccurate statisti
Svetlanka [38]

Answer:

c.

Explanation:

Plagiarism refers to the act of stealing another person's thought, ideas, or expressions. Therefore it can be said that out of all the answers provided the one that is most likely to be considered plagiarism would be using materials from a source without proper citation. This is because you are using another individual's work and not giving them credit for having created that work, instead you are taking credit for it by not citing the actual author.

4 0
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You are creating a program that can add up the amount of money the user spent that day. Right down to the penny! What kind of va
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Answer:A. A default Variable

Explanation:

5 0
2 years ago
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This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balance
aksik [14]

Answer:

import java.util.Scanner;

public class TeamRoster {

  public static void main(String[] args) {

     Scanner scan = new Scanner(System.in);

     int[][] players = new int[5][2];

     boolean keepAlive = true;

     char input;

     

     for (int i = 0; i < 5; i++) {

        System.out.println("Enter player " + (i+1) + "'s jersey number: ");

        players[i][0] = scan.nextInt();

        if( players[i][0] >= 0 && players[i][0] < 100 ) {

             System.out.println("Enter player number less than 100");

               System.out.println("Enter player " + (i+1) + "'s rating: ");

               players[i][1] = scan.nextInt();

               if ( players[i][1] >= 1 && players[i][1] <10 ) {

                     System.out.println();

               }    else {

                     System.out.println("Enter player " + (i+1) + "'s rating: ");

                     players[i][1] = scan.nextInt();

               }

     }

     }

     System.out.println();

     outputRoster(players, 0);

     

     while (keepAlive) {

        outputMenu();

        input = scan.next().charAt(0);

        if (input == 'q') {

           keepAlive = false;

           break;

        } else if (input == 'o') {

           outputRoster(players, 0);

        } else if (input == 'u') {

           System.out.println("Enter a jersey number: ");

           int jerseyNum = scan.nextInt();

           System.out.println("Enter a new rating for the player: ");

           int newRating = scan.nextInt();

           for (int l = 0; l < 5; l++) {

              if (players[l][0] == jerseyNum) {

                 players[l][1] = newRating;

              }

           }

        } else if (input == 'a') {

           System.out.println("Enter a rating: ");

           int rating = scan.nextInt();

           outputRoster(players, rating);

        } else if (input == 'r') {

           System.out.println("Enter a jersey number: ");

           int jerseyNum = scan.nextInt();

           boolean exists = true;

           for (int l = 0; l < 5; l++) {

              if (players[l][0] == jerseyNum) {

                 System.out.println("Enter a new jersey number: ");

                 players[l][0] = scan.nextInt();

                 System.out.println("Enter a rating for the new player: ");

                 players[l][1] = scan.nextInt();

              }

           }

           

        }

     }

     

     return;

  }

   

  public static void outputRoster(int[][] players, int min) {

     System.out.println(((min>0) ? ("ABOVE " + min) : ("ROSTER")));

     int item = 1;

     for (int[] player : players) {

        if (player[1] > min) {

           System.out.println("Player " + item + " -- Jersey number: " + player[0] + ", Rating: " + player[1]);

        }

        item++;

     }

     System.out.println();

  }

   

  public static void outputMenu() {

     System.out.println("MENU");

     System.out.println("u - Update player rating");

     System.out.println("a - Output players above a rating");

     System.out.println("r - Replace player");

     System.out.println("o - Output roster");

     System.out.println("q - Quit\n");

     System.out.println("Choose an option: ");  

  }

}

Explanation:

The program is written in Java.

It is a bit straightforward.

The Scanner module is declared and used to collect input from the user.

The program prompts the user for each player jersey then rating.

All five players details are collected.

The program shows the output of all the entries.

5 0
2 years ago
This is a legitimate question if you have a problem then just ignore it. What is the difference between CRVM and SAPX in a progr
g100num [7]

Answer: SAPX is used with Java

Explanation:

4 0
3 years ago
Read 2 more answers
Find the equation of a line which has 10 points the following two coordinates: (4, 0) and (3, 4)​
alex41 [277]

Answer:

The equation of the line is y = -4·x + 16

10 points on the line include;

(0, 16), (1, 12), (2, 8), (3, 4), (4, 0), (5, -4), (6, -8), (7, 12), (8, -16), (9, -20), and (10, -24)

Explanation:

The given points through which the line passes are;

(4, 0) and (3, 4)

The slope, 'm', of the line is given as follows;

Slope, \, m =\dfrac{y_{2}-y_{1}}{x_{2}-x_{1}}

Therefore, the slope of the line is (4 - 0)/(3 - 4) = -4

In point and slope form we can get;

\dfrac{y-0}{x-4} = -4

The equation of the line in point and slope form is therefore;

y = -4·(x - 4) = -4·x + 16

The equation of the line in slope and intercept form is

y = -4·x + 16

10 points on the line are obtained using the equation of the line and the desired x-values input into cells on MS Excel and presented here as follows;

(0, 16), (1, 12), (2, 8), (3, 4), (4, 0), (5, -4), (6, -8), (7, 12), (8, -16), (9, -20), and (10, -24)

8 0
2 years ago
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