Answer:
32
Step-by-step explanation:
i simplified it
Let's say that the unknown value here is c. Although we are given two points on the line, it is only necessary to use one as there is only one unknown value, so let's say we choose the point (6, -12) and substitute this into the equation:
-12 = 1(6) - c
-12 - 6 = -c
-18 = -c
c = 18
Thus the equation for the line is y = 1x - 18
The formula to find the slope of a line is m =

where the x's and y's are your given coordinates and m is your slope. So, plug in your coordinates and solve.
m = <span>
![\frac{y_2 - y_1}{x_2 - x_1} Plug in your coordinates m = [tex] \frac{-2 - 7}{8 - -1} Cancel out the double negative m = [tex] \frac{-2 - 7}{8 + 1} Simplify m = [tex] \frac{-9}{9} Divide m = -1 Now, plug that slope and one set of your given coordinates into point-slope form, [tex]y - y_1 = m(x - x_1)](https://tex.z-dn.net/?f=%20%5Cfrac%7By_2%20-%20y_1%7D%7Bx_2%20-%20x_1%7D%20%20%20Plug%20in%20your%20coordinates%20%3C%2Fspan%3Em%20%3D%20%3Cspan%3E%5Btex%5D%20%5Cfrac%7B-2%20-%207%7D%7B8%20-%20-1%7D%20%20%20Cancel%20out%20the%20double%20negative%20%3C%2Fspan%3Em%20%3D%20%3Cspan%3E%5Btex%5D%20%5Cfrac%7B-2%20-%207%7D%7B8%20%2B%201%7D%20%20%20Simplify%20%3C%2Fspan%3Em%20%3D%20%3Cspan%3E%5Btex%5D%20%5Cfrac%7B-9%7D%7B9%7D%20%20%20Divide%20m%20%3D%20-1%20%20%3C%2Fspan%3E%20Now%2C%20plug%20that%20slope%20and%20one%20set%20of%20your%20given%20coordinates%20into%20point-slope%20form%2C%20%5Btex%5Dy%20-%20y_1%20%3D%20m%28x%20-%20x_1%29)
. I'll use (-1, 7).
<span>

Plug in your points and slope
</span>y - 7 = -1(x - -1) Cancel out the double negative
y - 7 = -1(x + 1) Use the Distributive Property
y - 7 = -x - 1 Add 7 to both sides
y = -x + 6
</span>
Answer:If a die is rolled once, determine the probability of rolling a 4: Rolling a 4 is an event with 1 favorable outcome (a roll of 4) and the total number of possible outcomes is 6 (a roll of 1, 2, 3, 4, 5, or 6). Thus, the probability of rolling a 4 is 1/6.
If a die is rolled once, determine the probability of rolling at least a 4: Rolling at least 4 is an event with 3 favorable outcomes (a roll of 4, 5, or 6) and the total number of possible outcomes is again 6. Thus, the probability of rolling at least a 4 is 3/6 = 1/2
Step-by-step explanation:For example, when a die is rolled, the possible outcomes are 1, 2, 3, 4, 5, and 6. In mathematical language, an event is a set of outcomes, which describe what outcomes correspond to the "event" happening. For instance, "rolling an even number" is an event that corresponds to the set of outcomes {2, 4, 6}. The probability of an event, like rolling an even number, is the number of outcomes that constitute the event divided by the total number of possible outcomes. We call the outcomes in an event its "favorable outcomes".