Use of trams during the second Industrial Revolution changed the standard of living by allowing wealthy people to move away from city centers and commute when they needed to.
Answer:
The reason why the Founding Fathers created a six-year term limit for members of the Senate was:
B. So they could concentrate on the business of the government rather than reelection.
Explanation:
The idea behind the six-year term is stability, as was reasoned by James Madison. Senators could concentrate on doing their jobs instead of worrying about reelection very often. That would give them the chance to do a more stable job. Of course, to prevent Senators from losing touch with people and from becoming a way-too-powerful aristocracy, one-third of the Senators' terms would expire every two years, leaving two-thirds of the members in office.
Answer:
Concentric circle model
Explanation:
The concentric model was proposed by Burgess. This model defines different social people to live in an urban area. This is a very famous model related to metropolitan cities for development. Many of the social groups are based on their socioeconomic status that stands from central part distance to downtown.
This model is called the concentric model because it defined all social groups in the shapes of the ring from the center part to the outer part. It is also called the Burgess model. The human geography and urban geography involve it in the development of urban metropolitan cities.
I'm pretty sure that it is (Germany) :)
Answer:
Attentional capture
Explanation:
In psychology, the term attentional capture refers to the unintentional focusing of attention. In other words, this phenomenon takes place when attention is involuntarily directed towards a new stimulus based on the characteristics of that second stimulus interrupting our previous focus of attention.
In this example, Janice is focused on her daughter's soccer game. Suddenly she notices a bright flash and loud boom that indicates a thunderstorm and she involuntarily shifts her attention to this flash and sound, we can see that <u>her attention was involuntarily directed towards the flash and sound because they were bright and loud, interrupting her attention on the game</u>. Thus, this is an example of attentional capture.