A plot in
Cartesian axes.
This kind
of graph has two exes: x (horizontal) and y (vertical). X represents the
independent variable, in this case: time. Y represents the dependent variable,
which is the one that is changing over time.
For example,
you can make this graph with temperature along the year. You will usually have
higher temperatures in summer, which will be represented in the upper part of
the graph, and lower temperatures in winter, which will be represented in the
bottom part of the graph. January will be on the left and December will be on
the right.
You own a sandwich shop in a neighborhood that has many other competing sandwich shops. This means your demand is probably <span>Inelastic
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The answer is B, which is weight of gold. I say this because money is used as a means of exchange, that is; it is used to get goods.
Money is also used to store value because if you pay for something, you value it more.
It is also a unit of account. Hope i helped. Have a nice day.
Answer: a. 10%
b. -30%
Explanation:
a. What is the percentage change in the price of milk?
Old price = $5.00
New price = $5.50
Percentage change = ($5.50 - $5.00)/$5.00 × 100
= 0.50/5.00 × 100
= 1/10 × 100
= 10%
Percentage change on price = 10%
b. What is the percentage change in the quantity demanded for Boo Berry Cereal?
Old quantity = 1000
New quantity = 700
Percentage change = (700 - 1000)/1000 × 100
= -300/1000 × 100
= -30%
The percentage change in the quantity demanded for Boo Berry Cereal is -30%.
Answer:
a. Fishbone Diagram
Explanation:
The problem-solving process can be defined as the systematic approach used to identify and determine the solution to a particular problem.
The steps involved in the problem-solving process are;
1. Identify and define the problem.
2. Gathering of information.
3. Consider your options.
4. Weigh disadvantages and evaluate a solution.
A Fishbone diagram is also referred to as Ishikawa diagram and it can be defined as a cause and effect diagram that is typically used by managers to identify possible reasons for failure, defect, variation, imperfection, so as to discover the root cause of a problem and proffering the right solution. It was designed and developed by Professor Kaoru Ishikawa in the 1960s.
Cause and effect can be defined as the relationship between two things or events in which an occurrence one (cause) leads to the occurrence of another (effect).
Hence, the following exchange "We pay higher costs than we need to when we go bowling because we don’t own our own equipment." demonstrates the Fishbone diagram.