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mash [69]
3 years ago
10

Which view is most commonly used to make edits to a slide?

Computers and Technology
2 answers:
velikii [3]3 years ago
8 0

Answer:

did not the question

Explanation:

Varvara68 [4.7K]3 years ago
3 0
The view that's most commonly used to make edits to a slide is the so-called normal view on PowerPoint. This view shows in a big plan on the main window of the PowerPoint the slide that is selected and therefore be edited. On a column on the left is the list of all slides on the presentation. On the bar on top are all tools for editing.
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Hexadecimal to denary gcse method
Anuta_ua [19.1K]

There are two ways to convert from hexadecimal to denary gcse method. They are:

  • Conversion from hex to denary via binary.
  • The use of base 16 place-value columns.

<h3>How is the conversion done?</h3>

In Conversion from hex to denary via binary:

One has to Separate the hex digits to be able to know or find its equivalent in binary, and then the person will then put them back together.

Example - Find out the denary value of hex value 2D.

It will be:

2 = 0010

D = 1101

Put them them together and then you will have:

00101101

Which is known to be:

0 *128 + 0 * 64 + 1 *32 + 0 * 16 + 1 *8 + 1 *4 + 0 *2 + 1 *1

= 45 in denary form.

Learn more about hexadecimal from

brainly.com/question/11109762

#SPJ1

3 0
2 years ago
Give 3 reasons why it is believed that smart phones precent us from communicating face to face.give three reasons why it is beli
gregori [183]

Answer:

yes

Explanation:

because the people will be lazy to go and talk to that person instead They will call each other and discuss

7 0
1 year ago
A computer can manipulate symbols as if it understands the symbols and is reasoning with them, but in fact it is just following
Law Incorporation [45]

Answer:

The symbols may or may not have meaning, but the machine does not need to know how the symbols are interpreted in order to manipulate the symbols in the right way.

Explanation:

The computer can change the symbols in the case when the computer understand but in actual following the cut-paste rules without having any understanding this is because the symbols might be have meaning or not but if we talk about the machine so actually they dont know how the symbols are interpreted and how it can be used so that it can be change in the accurate way

5 0
2 years ago
What is the best software for game design
riadik2000 [5.3K]

The 2D Design Engines

10. Sploder

This program should be labeled a product for the very novice of game designers and developers. It features a very simple interface that can be used to make shooters and platformers. The custom game, which Sploder creates, always comes out as flash, which is arguably one of the best places to start anyway. It features a drag and drop interface, and your games can also be shared with other Sploder users, making it a community application.

9. RPG Maker XP

Yet another beginner program RPG Maker is well known all around the gaming community as an awesome place to start designing. It features many tropes of those old 16bit RPG games that were in the rage during the early 90’s. Along the way, the program usually holds your hand through the process of creating your world and story, which is also supplemented by countless FAQs and forums discussing the program.

8. Multimedia Fusion 2

For the fledgling designer who has more than a few games under their belt, Multimedia Fusion 2 is the next logical step in design. It contains and intricate system that details a lot of design when it comes to levels, characters, and actions. The design also allows for easy assignment of behaviors to objects, as everything can be done through dragging and a little bit of event planning. Overall, this is a powerful program that any designer should try out in the long run.

7. Construct Classic

Construct Classic shares a lot of the same tropes with easy to use designing software in that it is very easy to use. The classic version of this program boasts the ability to create Direct X titles with the addition of an awesome physics engine, even system, and fully realized pixel shader effects. The program is ideal for creating prototypes, but can also be used to make simple games.

6. Flixel

In terms of 2D game design, Flixel reigns supreme because of one very important fact. A created game with the Flixel engine can be distributed freely, with no need to purchase a license to distribute the said game. It also got one of the most supportive forums as the program is constantly updated with improved collision and even boxes, along with countless 2D objects.

The 3D Design Engines

5. UDK (Unreal Development Kit)

The Unreal Engine is an iconic design program, and there are tons of titles that prove the very same. It has been in use for so many years that no one can dispute how powerful it really is. At the same time, it’s a very good intermediate level design program, as it features a full 3D workspace where designs for levels and characters can all be made. Be forewarned though, this is a very professional program, and if you intend to create game, you’ll have to pay $100 plus royalties for each sale.

4. Blitz Max

For beginners that want to upgrade from 2D to 3D without too many hiccups, Blitz Max is the perfect tool to translate that journey. It features a very fundamental approach to 3D games design, buy at the same time, it doesn’t restrict the user in too many ways. In terms of graphical quality, don’t expect too much out of it as the aesthetics are based on the most fundamental designs.

3. Pygame

One of the reasons why Pygame is on this list is because it deals with the Python programming language. This makes it a very big contender as Python mostly belongs the PS3 format, and is a tricky language to master. However, this program, with the many countless tutorial books makes it easier to grasp every concept required in making games.

2. XNA Games Studio

XNA is the prime language you should pick if you’re really considering getting serious with games design and creation. The design program has countless different titles under its already well established repertoire, and that is still fast growing. However, you also have to be aware that the software is on the technical side of design, as you may see in games Spelunky or Magicka.

1. Unity3D

We can’t all be masters of programming languages, and certainly, not all of us have the ability to create game engines from scratch. This is basically the idea behind Unity 3D, and it upholds that same ideal very well because it takes a very hands-off approach to your design. There are many different tutorials on how you can get started on this engine, so starting now might be beneficial to you.

7 0
3 years ago
Read 2 more answers
The smallest unit of a spreadsheet, and it is formed by the intersection of a row and a column.
slega [8]
The answer would be: B. Cell
5 0
3 years ago
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