#'s 9-14
Base info: 40% are red, 30% are white, 20% are blue, and 10% are green
9) 40% chance to get red, 10% chance to get green. 50% chance to get one of either.
10) getting red: 40%
Getting blue: 20%
11) 80% (100% - 20% = 80%)
1/8 = 12.5%
12) 12.5% chance
13) 25% chance
14) 12.5 x 5 = 62.5
62.5% chance
Answer:
If it is less than 3, Player 1 earns 3 points.
If not, Player 2 earns 2 points.
Step-by-step explanation:
<u>Player 1</u> :
p(N < 3) = p(N = 1 or N = 2) = 2/5
<u>Player 2</u> :
p(N ≥ 3) = p(N = 3 or N = 4 or N = 5) = 3/5
<u>We notice that</u> :
p(N < 3) × 3 = (2/5) × 3 = 6/5
On the other hand,
p(N ≥ 3) × 2 = (3/5) × 2 = 6/5
since ,the probability player 1 win multiplied by the associated number of points (3)
is equal to
the probability player 2 win multiplied by the associated number of points (2).
Then the game is fair.
Answer:
down
Step-by-step explanation:
y = -3x^2 +x +1
The coefficient of the x^2 term is negative so it opens facing down
X^2 coeffient
- means down
+ mean up
Answer:
74
Step-by-step explanation:
To receive an award, student must obtain a score at or above the upper quartile, from.tye boxplot, the upper quartile is depicted by the endpoint of the box. Hence, the upper quartile of the distribution is 74. Hence only stude Ts who score 74 and above will receive an award Hence, the minimum score required is 74.
That would be 6 *3 - 8*0 = 18
Its D