Answer:
diagram: see image, x-component: 84.3 N, acceleration: 4.38 m/s^2
Explanation:
(see image for further explanation)
The magnitude of the electric field for 60 cm is 6.49 × 10^5 N/C
R(radius of the solid sphere)=(60cm)( 1m /100cm)=0.6m

Since the Gaussian sphere of radius r>R encloses all the charge of the sphere similar to the situation in part (c), we can use Equation (6) to find the magnitude of the electric field:

Substitute numerical values:

The spherical Gaussian surface is chosen so that it is concentric with the charge distribution.
As an example, consider a charged spherical shell S of negligible thickness, with a uniformly distributed charge Q and radius R. We can use Gauss's law to find the magnitude of the resultant electric field E at a distance r from the center of the charged shell. It is immediately apparent that for a spherical Gaussian surface of radius r < R the enclosed charge is zero: hence the net flux is zero and the magnitude of the electric field on the Gaussian surface is also 0 (by letting QA = 0 in Gauss's law, where QA is the charge enclosed by the Gaussian surface).
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I would choose the option B.
F = ma
a = 75 / 25 = 3 m/s^2
Answer:

Explanation:
Given:
- thickness of the base of the kettle,

- radius of the base of the kettle,

- temperature of the top surface of the kettle base,

- rate of heat transfer through the kettle to boil water,

- We have the latent heat vaporization of water,

- and thermal conductivity of aluminium,

<u>So, the heat rate:</u>


<u>From the Fourier's law of conduction we have:</u>


where:
area of the surface through which conduction occurs
temperature of the bottom surface

is the temperature of the bottom of the base surface of the kettle.
Answer:
<em>Explanation below</em>
Explanation:
<u>Speed vs Velocity
</u>
These are two similar physical concepts. They only differ in the fact that the velocity is vectorial, i.e. having magnitude and direction, and the speed is scalar, just the magnitude regardless of the direction. They are strongly related to the concepts of displacement and distance, which are the vectorial and scalar versions of the space traveled by a moving object. The velocity can be computed as

Where
is the position vector and t is the time. The speed is

To compute
, we only need to know the initial and final positions and subtract them. To compute d, we need to add all the distances traveled by the object, regardless of their directions.
Maggie walks to a friend's house, located 1500 meters from her place. The initial position is 0 and the final position is 1500 m. The displacement is

and the velocity is

Now, we know Maggie had to make three different turns of direction to finally get there. This means her distance is more than 1500 m. Let's say she walked 500 m in all the turns, then the distance is

If she took the same time to reach her destiny, she would have to run faster, because her average speed is
